decode: proto 304 · 1711 stat syncs · 424 zone events · 735 soldier mappings · 3.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| January1stoems | 1729▼ -1 | 101 | 18 | 5 | 0 | 4 | 5.05 | 0 | 6365 |
| BERNIE_hf | 2110▲ +0 | 66 | 18 | 2 | 19 | 5 | 2.54 | 0 | 3932 |
| EradicateThem | 1779▲ +0 | 64 | 17 | 0 | 0 | 1 | 64.00 | 0 | 3690 |
| eiohgeio | 1465▼ -5 | 35 | 2 | 4 | 5 | 5 | 1.94 | 0 | 3204 |
| 大白鲨辣椒 | 1572▼ -1 | 29 | 25 | 1 | 9 | 1 | 2.90 | 0 | 2160 |
| egic267 | 786▼ -25 | 32 | 9 | 1 | 0 | 6 | 0.73 | 0 | 1810 |
| Felix_Whitlock | 1562▼ -29 | 45 | 1 | 0 | 0 | 5 | 1.55 | 0 | 1675 |
| ZEKA_PSIHODELIJA ✗ | 400▲ +150 | 41 | 6 | 0 | 0 | 4 | 1.28 | 0 | 1570 |
| _Стрелок_#2 | 1182▼ -28 | 37 | 0 | 2 | 0 | 6 | 1.12 | 0 | 1440 |
| DwutlenekPierda | 1130▼ -121 | 23 | 3 | 0 | 0 | 0 | 23.00 | 0 | 1000 |
| LookyGamingroy (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Arc95 | 1694▲ +9 | 37 | 24 | 1 | 0 | 8 | 0.84 | 0 | 2857 |
| przeciwpancerny4 | 1398▲ +14 | 33 | 16 | 1 | 3 | 11 | 0.49 | 0 | 2290 |
| porous-lustre31@psn | 1363▲ +6 | 41 | 9 | 3 | 0 | 9 | 0.63 | 0 | 2100 |
| MagoN | 1195▲ +72 | 25 | 17 | 0 | 23 | 5 | 1.00 | 0 | 2094 |
| kol9nn4k ✗ | 1855▼ -0 | 18 | 10 | 0 | 23 | 7 | 0.43 | 0 | 1859 |
| Andvaranaut | 1229▲ +67 | 22 | 8 | 0 | 13 | 8 | 0.45 | 0 | 1539 |
| LG_royalist ✗ | 843▼ -7 | 16 | 10 | 1 | 1 | 6 | 0.70 | 0 | 1122 |
| jac7575 | 402▼ -0 | 8 | 3 | 0 | 0 | 9 | 0.20 | 0 | 410 |
| Sotitas_1@psn ✗ | 860▼ -2 | 4 | 2 | 0 | 0 | 4 | 0.24 | 0 | 345 |
| waqpeg1d69j (AI) | — | 5 | 5 | 0 | 0 | 5 | 0.19 | 0 | 300 |
| viljo7sal@psn ✗ | 843▼ -7 | 2 | 0 | 0 | 0 | 6 | 0.10 | 0 | 80 |
| DustKooEzo (AI) | — | 1 | 1 | 0 | 0 | 6 | 0.03 | 0 | 80 |
| trumecaptic (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 30 |
| Parojau2 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.