decode: proto 304 · 2410 stat syncs · 904 zone events · 923 soldier mappings · 4.45s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JustJulesVV@live | 438▲ +38 | 140 | 59 | 3 | 0 | 3 | 4.83 | 0 | 6820 |
| SEreGa1969861@live | 1175▲ +7 | 127 | 57 | 0 | 21 | 2 | 9.77 | 0 | 6482 |
| SalariedBard648@live | 687▼ -4 | 87 | 35 | 0 | 1 | 5 | 3.95 | 0 | 4084 |
| GUGECatSan (AI) | — | 41 | 20 | 0 | 6 | 6 | 1.46 | 0 | 2268 |
| Flexus (AI) | — | 33 | 22 | 0 | 8 | 6 | 0.89 | 0 | 2129 |
| Nojuzkhanggot (AI) | — | 36 | 19 | 0 | 2 | 7 | 0.84 | 0 | 1824 |
| XxAryan (AI) | — | 29 | 13 | 1 | 0 | 6 | 1.04 | 0 | 1625 |
| op282b8uwo (AI) | — | 27 | 15 | 0 | 6 | 5 | 1.17 | 0 | 1574 |
| Bone26461 (AI) | — | 26 | 11 | 0 | 10 | 4 | 1.04 | 0 | 1514 |
| pinhasoreyosei (AI) | — | 24 | 11 | 0 | 12 | 5 | 0.89 | 0 | 1228 |
| h282518819 (AI) | — | 13 | 0 | 0 | 0 | 0 | 2.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fbley111211 (AI) | — | 38 | 26 | 0 | 16 | 8 | 0.83 | 2 | 3474 |
| Kirisher20616 (AI) | — | 36 | 22 | 0 | 0 | 9 | 0.68 | 0 | 2495 |
| jokerossakx (AI) | — | 24 | 12 | 0 | 30 | 11 | 0.33 | 0 | 2378 |
| LeyasnalDead (AI) | — | 23 | 18 | 0 | 0 | 10 | 0.39 | 1 | 2350 |
| Simples28399 (AI) | — | 20 | 14 | 0 | 34 | 9 | 0.33 | 0 | 2303 |
| zbc14dngzz (AI) | — | 30 | 20 | 1 | 12 | 12 | 0.42 | 0 | 2114 |
| DeRy (AI) | — | 24 | 11 | 1 | 22 | 10 | 0.39 | 0 | 2018 |
| Kowedgollen (AI) | — | 24 | 17 | 0 | 0 | 9 | 0.41 | 1 | 1755 |
| Konath (AI) | — | 22 | 11 | 0 | 0 | 10 | 0.39 | 1 | 1730 |
| Picka (AI) | — | 21 | 12 | 0 | 0 | 9 | 0.39 | 1 | 1440 |
| SAVAGE2235618@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:32 | sector_1_a | USSR | 12 | LeyasnalDead, Kowedgollen, fbley111211 |
| 14:31 | sector_2_a | USSR | 9 | Picka, Konath, fbley111211 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.