decode: proto 304 · 1610 stat syncs · 0 zone events · 659 soldier mappings · 4.7s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 5AM | 427▲ +5 | 136 | 70 | 4 | 18 | 2 | 7.56 | 0 | 8802 |
| 曾德帅 | 1632▲ +4 | 71 | 53 | 2 | 4 | 3 | 3.74 | 0 | 5094 |
| AXSDF_@psn | 1171▼ -13 | 38 | 23 | 1 | 12 | 3 | 2.00 | 0 | 2856 |
| whitefaker (AI) | — | 16 | 13 | 0 | 0 | 6 | 0.50 | 0 | 2346 |
| henpe (AI) | — | 9 | 5 | 0 | 4 | 5 | 0.32 | 0 | 1387 |
| Valskenki101 (AI) | — | 16 | 9 | 0 | 0 | 5 | 0.57 | 0 | 1275 |
| rwdkjb5514 (AI) | — | 11 | 6 | 0 | 2 | 3 | 0.52 | 0 | 1149 |
| EdonyardoGuy (AI) | — | 12 | 6 | 1 | 0 | 6 | 0.41 | 0 | 830 |
| olenning2000 (AI) | — | 14 | 9 | 0 | 0 | 5 | 0.54 | 0 | 760 |
| capesamuto123 (AI) | — | 12 | 3 | 0 | 0 | 6 | 0.36 | 0 | 749 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| efimowily | 1632▼ -2 | 72 | 34 | 3 | 5 | 10 | 2.32 | 0 | 4072 |
| Crimson_Cobra291 | 1357▼ -3 | 69 | 26 | 0 | 6 | 7 | 1.64 | 0 | 3955 |
| Tappu15628 (AI) | — | 5 | 5 | 0 | 12 | 5 | 0.19 | 0 | 998 |
| DaniceDS (AI) | — | 18 | 13 | 0 | 0 | 7 | 0.45 | 0 | 970 |
| carto13 | 400▼ -2 | 21 | 5 | 0 | 0 | 8 | 0.58 | 0 | 960 |
| Saile16375 (AI) | — | 14 | 9 | 0 | 2 | 6 | 0.48 | 0 | 814 |
| lolinman (AI) | — | 12 | 8 | 0 | 0 | 4 | 0.50 | 0 | 618 |
| mackstermout (AI) | — | 10 | 6 | 0 | 0 | 7 | 0.26 | 0 | 559 |
| Sturien27694 (AI) | — | 11 | 2 | 0 | 4 | 6 | 0.33 | 0 | 544 |
| Grankiyen (AI) | — | 10 | 6 | 0 | 0 | 6 | 0.28 | 0 | 520 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1 | Japan | 0 | |
| 8:05 | sector_2 | Japan | 0 | |
| 8:17 | sector_2 | Japan | 0 | |
| 11:59 | sector_3 | Japan | 0 | |
| 14:47 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.