decode: proto 304 · 1873 stat syncs · 0 zone events · 712 soldier mappings · 4.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Datteldeckel | 1575▲ +52 | 37 | 22 | 2 | 29 | 5 | 1.12 | 0 | 3582 |
| Himemiya_Chikane | 1547▲ +36 | 59 | 27 | 0 | 0 | 10 | 0.91 | 0 | 2870 |
| 呆唯被佳树绕侧无法战胜 ✗ | 1610▼ -2 | 37 | 13 | 0 | 4 | 9 | 0.77 | 0 | 2748 |
| Andruhanishe | 1486▲ +7 | 30 | 5 | 4 | 0 | 5 | 3.00 | 0 | 2737 |
| bobbythefourth | 746▲ +27 | 21 | 10 | 1 | 11 | 6 | 0.50 | 0 | 1989 |
| Heisenberg123212@psn | 1203▲ +6 | 25 | 11 | 1 | 0 | 7 | 0.78 | 0 | 1816 |
| FriesHansen | 935▼ -3 | 26 | 8 | 1 | 6 | 8 | 0.57 | 0 | 1435 |
| BigDave8755@live | 500▼ -18 | 14 | 0 | 0 | 1 | 7 | 0.52 | 0 | 875 |
| FreeZe_Feed@psn | 884▼ -6 | 17 | 4 | 0 | 0 | 7 | 0.44 | 0 | 770 |
| GohanGaming (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.07 | 0 | 422 |
| reangdejing (AI) | — | 0 | 0 | 0 | 8 | 2 | 0.00 | 0 | 284 |
| luna2526 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 40 |
| Lt_Trike ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Makekkkk | 1422▲ +8 | 46 | 14 | 7 | 5 | 8 | 1.07 | 0 | 4542 |
| SchmidtZ | 1711▲ +7 | 56 | 3 | 2 | 33 | 1 | 4.67 | 0 | 3567 |
| 佛莱德沙展 | 1827▲ +6 | 94 | 0 | 0 | 0 | 3 | 3.92 | 0 | 3385 |
| stockton1982 | 1878▲ +3 | 42 | 0 | 5 | 5 | 4 | 2.33 | 0 | 2872 |
| privatewatt | 803▲ +6 | 42 | 19 | 0 | 20 | 6 | 1.40 | 0 | 2372 |
| Souplessenoyante | 600▼ -6 | 45 | 6 | 1 | 0 | 5 | 1.80 | 0 | 1920 |
| rabbitzcrack | 1486▲ +53 | 34 | 6 | 1 | 41 | 4 | 1.06 | 0 | 1717 |
| felix2005-4@psn | 1016▼ -14 | 17 | 9 | 0 | 0 | 7 | 0.36 | 0 | 1200 |
| chicharro_66@psn | 686▼ -90 | 13 | 12 | 0 | 0 | 4 | 0.48 | 0 | 770 |
| water_83 | 1494▼ -17 | 8 | 0 | 1 | 2 | 4 | 0.57 | 0 | 730 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:45 | sector_1 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.