decode: proto 304 · 1591 stat syncs · 244 zone events · 640 soldier mappings · 3.72s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EnlistedExperts@psn | 1173▲ +0 | 28 | 1 | 6 | 31 | 5 | 1.12 | 0 | 4219 |
| KALINA6 | 1646▲ +1 | 60 | 9 | 5 | 18 | 3 | 3.00 | 0 | 4005 |
| TheFoolOnTh24138 | 1482▼ -4 | 57 | 10 | 1 | 11 | 3 | 2.85 | 0 | 3099 |
| CydrecFRWoT | 400 | 34 | 1 | 1 | 13 | 2 | 4.25 | 0 | 2348 |
| jijilafrite@live | 1181▼ -32 | 45 | 13 | 0 | 0 | 3 | 2.37 | 0 | 1790 |
| Portuga#8 | 909▼ -85 | 39 | 4 | 1 | 1 | 8 | 1.18 | 0 | 1689 |
| anzoyuhu | 452▼ -4 | 22 | 3 | 0 | 24 | 4 | 0.79 | 0 | 1548 |
| PiliGr1m | 1109▼ -111 | 32 | 2 | 0 | 0 | 6 | 1.19 | 0 | 1415 |
| Led0vej | 1212▼ -3 | 32 | 3 | 0 | 26 | 4 | 2.13 | 0 | 1367 |
| CrickosPro | 400 | 30 | 2 | 0 | 0 | 7 | 1.11 | 0 | 1060 |
| MovedMacaroon40@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -Flixar | 1219▲ +184 | 48 | 29 | 2 | 0 | 10 | 1.55 | 0 | 2865 |
| jannes_riedel | 1028▲ +138 | 37 | 8 | 2 | 1 | 11 | 0.71 | 0 | 2159 |
| cspatrik6 | 1122▲ +122 | 45 | 7 | 0 | 0 | 9 | 1.36 | 0 | 1695 |
| YeXieh | 587▲ +4 | 19 | 8 | 1 | 0 | 7 | 0.95 | 0 | 1547 |
| KeyQuasar8277@live | 417▲ +7 | 16 | 10 | 1 | 0 | 7 | 0.70 | 0 | 910 |
| asz12631994 | 400 | 13 | 9 | 0 | 0 | 12 | 0.31 | 0 | 815 |
| kaiboli669 ✗ | 567▼ -1 | 7 | 5 | 0 | 0 | 3 | 0.58 | 0 | 465 |
| Arracheur2furry ✗ | 400▲ +150 | 7 | 5 | 0 | 0 | 3 | 0.41 | 0 | 440 |
| badri2#1 | 400 | 7 | 2 | 0 | 0 | 9 | 0.21 | 0 | 290 |
| V1nn19941 (AI) | — | 5 | 2 | 0 | 0 | 10 | 0.10 | 0 | 274 |
| ErSwagFoY (AI) | — | 5 | 1 | 0 | 0 | 8 | 0.11 | 0 | 240 |
| NikterC (AI) | — | 4 | 2 | 0 | 0 | 5 | 0.15 | 0 | 215 |
| Idris8016 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.