decode: proto 304 · 1801 stat syncs · 376 zone events · 634 soldier mappings · 4.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Adword__ | 413▲ +3 | 58 | 17 | 2 | 18 | 5 | 1.76 | 3 | 4351 |
| FlakYak | 402▲ +2 | 50 | 11 | 2 | 9 | 5 | 1.67 | 3 | 4194 |
| silas#14 | 735▲ +32 | 38 | 14 | 0 | 0 | 7 | 0.81 | 5 | 3661 |
| roy122324 | 1253▼ -3 | 41 | 8 | 3 | 1 | 4 | 1.58 | 1 | 3063 |
| chekEA | 1684▲ +6 | 40 | 11 | 1 | 1 | 2 | 3.33 | 2 | 2564 |
| renzone | 1135▼ -15 | 23 | 6 | 3 | 3 | 5 | 1.00 | 2 | 2455 |
| Chunchunmaru#14 | 709▼ -57 | 8 | 4 | 0 | 28 | 7 | 0.19 | 1 | 1669 |
| kroz_out | 841▼ -93 | 20 | 7 | 0 | 1 | 8 | 0.83 | 0 | 1034 |
| HySon#1 | 1426▼ -36 | 13 | 7 | 0 | 0 | 3 | 0.68 | 1 | 945 |
| jacobryan500 | 400 | 20 | 4 | 0 | 2 | 3 | 1.43 | 0 | 754 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yeanoob19 | 1032▲ +66 | 44 | 12 | 5 | 12 | 4 | 2.10 | 0 | 3940 |
| Mars_Tom ✗ | 1241▼ -40 | 24 | 3 | 4 | 3 | 3 | 1.41 | 0 | 2961 |
| zharrt1@psn | 1422▲ +12 | 46 | 9 | 1 | 1 | 9 | 0.71 | 0 | 2035 |
| qqw17253 | 407▲ +7 | 44 | 7 | 1 | 3 | 9 | 1.13 | 0 | 1954 |
| Phoney_ODK | 1168▼ -8 | 25 | 2 | 2 | 18 | 6 | 0.78 | 0 | 1794 |
| Nypex | 981▼ -19 | 11 | 3 | 3 | 0 | 1 | 2.20 | 0 | 1755 |
| MrPickle11 | 799▲ +1 | 20 | 4 | 1 | 0 | 6 | 0.87 | 0 | 1015 |
| RobertZ3651@live | 693▼ -26 | 22 | 9 | 0 | 0 | 5 | 0.92 | 0 | 970 |
| Ferdy-ua | 923▼ -53 | 19 | 4 | 0 | 8 | 4 | 0.70 | 0 | 854 |
| StachRat2012 | 633▼ -30 | 10 | 1 | 0 | 3 | 10 | 0.15 | 0 | 835 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:04 | sector_1 | Axis | 3 | chekEA, silas#14, Chunchunmaru#14 |
| 6:14 | sector_2_c | Axis | 6 | Adword__, silas#14 |
| 7:53 | sector_3_d | Axis | 8 | Adword__, renzone, FlakYak, silas#14 |
| 9:59 | sector_4 | Axis | 14 | Adword__, chekEA, renzone, FlakYak, silas#14 |
| 13:11 | sector_5 | Axis | 8 | FlakYak, silas#14, roy122324, HySon#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.