decode: proto 304 · 2417 stat syncs · 462 zone events · 916 soldier mappings · 5.13s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Лёнякишкодёр | — | 109 | 32 | 6 | 64 | 8 | 2.87 | 0 | 7549 |
| 牛爷爷的黑丝 | — | 77 | 13 | 4 | 12 | 11 | 1.00 | 0 | 3961 |
| remmm7 | — | 42 | 6 | 0 | 9 | 4 | 1.83 | 0 | 2650 |
| armytyoma | — | 69 | 5 | 1 | 0 | 11 | 0.93 | 0 | 2506 |
| Mixfighter69 | — | 23 | 3 | 1 | 43 | 4 | 1.10 | 0 | 2064 |
| ArtiArsGO113 | — | 45 | 15 | 0 | 0 | 11 | 1.00 | 0 | 2030 |
| lehuyhoang160920 | — | 37 | 15 | 0 | 0 | 5 | 2.06 | 0 | 2030 |
| Maks_ONe | — | 29 | 12 | 0 | 0 | 4 | 1.21 | 0 | 1390 |
| Gomonga | — | 38 | 1 | 0 | 3 | 3 | 2.11 | 0 | 1367 |
| Calamari#7 | — | 32 | 1 | 1 | 0 | 7 | 0.97 | 0 | 1355 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ofeu- | — | 88 | 51 | 2 | 0 | 12 | 1.16 | 1 | 5432 |
| kesebloytinoe | — | 63 | 14 | 1 | 45 | 12 | 0.88 | 1 | 4515 |
| kot_i_ivan | — | 36 | 3 | 2 | 15 | 8 | 1.33 | 0 | 3425 |
| Redline19451 | — | 44 | 14 | 0 | 0 | 12 | 0.61 | 1 | 2165 |
| zoqpos | — | 40 | 12 | 0 | 0 | 10 | 0.75 | 1 | 2046 |
| jvjaksim#1 | — | 27 | 11 | 0 | 0 | 15 | 0.56 | 0 | 1375 |
| дима#66 | — | 16 | 3 | 0 | 0 | 9 | 0.52 | 0 | 725 |
| lalo57 (AI) | — | 9 | 4 | 0 | 0 | 5 | 0.33 | 0 | 505 |
| Pantofff26 ✗ | — | 10 | 3 | 0 | 0 | 5 | 0.48 | 0 | 422 |
| LillheffaN@psn ✗ | — | 10 | 1 | 0 | 0 | 8 | 0.33 | 0 | 370 |
| JahMoker (AI) | — | 7 | 3 | 0 | 0 | 4 | 0.28 | 0 | 324 |
| igorbajnok@psn ✗ | — | 5 | 3 | 0 | 0 | 6 | 0.19 | 0 | 260 |
| Alma5zoomy_ASD@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| TheAshmar (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:44 | sector_1_b | USSR | 7 | zoqpos, Redline19451, kesebloytinoe |
| 15:13 | sector_2_b | USSR | 3 | Ofeu- |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.