decode: proto 304 · 2208 stat syncs · 700 zone events · 754 soldier mappings · 4.76s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| k31irill#1 | 1186▲ +15 | 35 | 17 | 5 | 0 | 11 | 0.80 | 0 | 2950 |
| Пельмень1 | 901▲ +119 | 40 | 29 | 1 | 0 | 16 | 0.74 | 0 | 2510 |
| deno_88 | 1624▲ +470 | 35 | 18 | 2 | 9 | 4 | 1.75 | 0 | 2224 |
| AngryBaker | 792▲ +1 | 24 | 8 | 1 | 16 | 12 | 0.50 | 0 | 1998 |
| skumslackare11@psn | 400 | 20 | 16 | 0 | 0 | 15 | 0.36 | 0 | 1100 |
| сопелька#1 ✗ | 775▼ -24 | 20 | 8 | 0 | 0 | 6 | 1.00 | 0 | 970 |
| osmotic0clip9 | 400 | 14 | 12 | 0 | 0 | 10 | 0.40 | 0 | 800 |
| GaSquinzi (AI) | — | 5 | 2 | 0 | 0 | 12 | 0.08 | 0 | 570 |
| pyrotaik13 (AI) | — | 4 | 3 | 0 | 8 | 6 | 0.14 | 0 | 494 |
| MagicMister (AI) | — | 3 | 1 | 0 | 8 | 13 | 0.04 | 0 | 464 |
| korogluberkay75 ✗ | 400▲ +150 | 4 | 2 | 0 | 0 | 4 | 0.24 | 0 | 205 |
| Батя_про_легенда ✗ | — | 2 | 1 | 0 | 0 | 3 | 0.12 | 0 | 90 |
| evtim134 ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.11 | 0 | 60 |
| JuniotKamilte (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KGV_Cactus | 1100▲ +21 | 130 | 19 | 5 | 14 | 5 | 4.33 | 1 | 7824 |
| GUSHAXING | 1665▲ +1 | 78 | 25 | 3 | 44 | 5 | 3.71 | 1 | 6957 |
| Origin_Cat_9 | 1040▲ +21 | 66 | 14 | 2 | 4 | 2 | 5.08 | 0 | 4588 |
| _8#1230 | 648▼ -352 | 36 | 9 | 1 | 0 | 6 | 1.24 | 0 | 2430 |
| CMETAHA#14 | 400 | 32 | 10 | 0 | 0 | 7 | 1.19 | 0 | 2315 |
| hedgehog_11295 | 461▼ -123 | 37 | 4 | 0 | 0 | 9 | 1.28 | 0 | 2045 |
| MaksoNSK | 796▼ -223 | 29 | 11 | 0 | 0 | 5 | 1.53 | 0 | 1630 |
| verdian6 | 400 | 37 | 4 | 0 | 0 | 7 | 1.76 | 0 | 1585 |
| _______Maks_Hod_ | 1012▼ -38 | 19 | 3 | 0 | 0 | 3 | 1.73 | 0 | 1440 |
| sashawolfitsme1 | 432▼ -186 | 12 | 4 | 2 | 0 | 5 | 0.86 | 0 | 1102 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:40 | sector_1 | Axis | 7 | KGV_Cactus, GUSHAXING |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.