decode: proto 304 · 1643 stat syncs · 0 zone events · 598 soldier mappings · 5.15s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Medium_heros3 ✗ | — | 48 | 22 | 0 | 29 | 7 | 1.50 | 0 | 3048 |
| の天照大神の ✗ | — | 33 | 7 | 3 | 7 | 9 | 0.57 | 0 | 2310 |
| AllersoYT@psn | — | 16 | 6 | 0 | 21 | 6 | 0.80 | 0 | 1542 |
| hard_harvy45@psn | — | 21 | 12 | 0 | 1 | 7 | 0.58 | 0 | 1420 |
| SOYYOARCH@psn | — | 27 | 1 | 2 | 0 | 6 | 0.68 | 0 | 1400 |
| Letzebauer_ | — | 17 | 5 | 2 | 4 | 5 | 0.68 | 0 | 1380 |
| Nio2985@live | — | 13 | 5 | 0 | 0 | 9 | 0.41 | 0 | 720 |
| indoor_vehicle96@psn | — | 13 | 6 | 0 | 0 | 8 | 0.37 | 0 | 610 |
| andreeplays (AI) | — | 7 | 3 | 0 | 0 | 5 | 0.26 | 0 | 354 |
| Mare (AI) | — | 4 | 2 | 0 | 0 | 5 | 0.14 | 0 | 184 |
| albler12@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| TenMatus ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| well2m007 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Chaoow | — | 52 | 8 | 7 | 17 | 5 | 2.36 | 0 | 4728 |
| Urban_Assassin | — | 36 | 15 | 3 | 0 | 5 | 2.00 | 0 | 3145 |
| juanjuegos | — | 24 | 17 | 3 | 19 | 3 | 1.09 | 0 | 2950 |
| стандартенфюрер | — | 45 | 10 | 0 | 9 | 5 | 2.05 | 0 | 2487 |
| Moerkoemies | — | 18 | 9 | 1 | 15 | 7 | 0.86 | 0 | 2466 |
| IM_SUFFERING | — | 49 | 13 | 0 | 0 | 4 | 1.88 | 0 | 2375 |
| ololol409 | — | 41 | 21 | 0 | 0 | 3 | 1.95 | 0 | 2253 |
| ComMed | — | 28 | 15 | 1 | 0 | 3 | 2.80 | 0 | 2053 |
| antellsnolies | — | 15 | 5 | 0 | 9 | 3 | 0.62 | 0 | 1814 |
| ninjerspider | — | 23 | 8 | 0 | 0 | 4 | 1.15 | 0 | 1173 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:53 | sector_1 | Axis | 0 | |
| 7:11 | sector_1 | Axis | 0 | |
| 11:05 | sector_2 | Axis | 0 | |
| 11:28 | sector_2 | Axis | 0 | |
| 13:27 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.