decode: proto 304 · 1951 stat syncs · 304 zone events · 790 soldier mappings · 6.92s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TAr0g | — | 20 | 0 | 1 | 0 | 3 | 2.00 | 0 | 1711 |
| GENAVER_ | — | 30 | 7 | 1 | 1 | 18 | 0.41 | 0 | 1644 |
| glukonarick | — | 31 | 11 | 1 | 0 | 17 | 0.23 | 0 | 1625 |
| BossPitbull | — | 32 | 7 | 0 | 7 | 6 | 0.84 | 0 | 1579 |
| ProrabSH | — | 36 | 3 | 0 | 7 | 7 | 1.09 | 0 | 1572 |
| zarick_s | — | 31 | 1 | 1 | 0 | 11 | 0.53 | 0 | 1400 |
| Walmar57 | — | 11 | 0 | 0 | 30 | 7 | 0.25 | 0 | 1063 |
| spare_veal01@psn | — | 20 | 3 | 0 | 0 | 7 | 0.56 | 0 | 800 |
| Worger91910 (AI) | — | 8 | 1 | 0 | 8 | 8 | 0.20 | 0 | 687 |
| Leha122333 ✗ | — | 8 | 0 | 1 | 5 | 1 | 1.14 | 0 | 594 |
| darktrench9810@live | — | 15 | 1 | 0 | 0 | 5 | 0.79 | 0 | 530 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NonNational | — | 104 | 5 | 3 | 6 | 4 | 4.00 | 0 | 4835 |
| zembler | — | 67 | 0 | 1 | 1 | 7 | 1.49 | 0 | 3457 |
| GDRRF | — | 52 | 0 | 4 | 0 | 2 | 4.00 | 0 | 3080 |
| WasserfaII | — | 81 | 1 | 0 | 19 | 5 | 2.89 | 0 | 2990 |
| r1ver_t0_the_sea | — | 44 | 12 | 0 | 23 | 3 | 2.75 | 0 | 2464 |
| yasseribraheem90 | — | 27 | 0 | 1 | 21 | 4 | 0.96 | 0 | 1698 |
| IGROK71 | — | 21 | 7 | 0 | 4 | 3 | 1.31 | 0 | 1066 |
| Djonito ✗ | — | 24 | 4 | 0 | 0 | 5 | 0.77 | 0 | 1000 |
| 3rbeed | — | 13 | 1 | 0 | 0 | 4 | 0.45 | 0 | 585 |
| mistermarcu (AI) | — | 1 | 1 | 0 | 0 | 0 | 1.00 | 0 | 68 |
| Hondertal | — | 59 | 0 | 2 | 0 | 0 | 3.69 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.