decode: proto 304 · 2508 stat syncs · 0 zone events · 927 soldier mappings · 4.25s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Frankbas777@psn | — | 156 | 103 | 1 | 32 | 5 | 4.22 | 0 | 8956 |
| BoeHHblu-DaH9l@psn | — | 90 | 25 | 3 | 6 | 6 | 2.57 | 0 | 4835 |
| Nikolja_7@psn | — | 54 | 32 | 0 | 0 | 8 | 1.80 | 0 | 3130 |
| jcun2593q (AI) | — | 35 | 18 | 0 | 22 | 6 | 1.03 | 0 | 2452 |
| Ta8tor (AI) | — | 25 | 7 | 1 | 20 | 6 | 0.78 | 0 | 2107 |
| Penong (AI) | — | 33 | 17 | 0 | 4 | 6 | 0.97 | 0 | 2082 |
| zzan15991 (AI) | — | 34 | 13 | 0 | 0 | 8 | 0.74 | 0 | 1800 |
| Alex80115 (AI) | — | 19 | 9 | 0 | 18 | 7 | 0.45 | 0 | 1638 |
| Huguister (AI) | — | 28 | 15 | 0 | 0 | 9 | 0.55 | 0 | 1420 |
| shadowgurader (AI) | — | 14 | 4 | 1 | 0 | 7 | 0.34 | 0 | 744 |
| Andreasto (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Woodyjonson@psn | — | 65 | 51 | 1 | 5 | 12 | 1.30 | 0 | 4432 |
| lkub (AI) | — | 26 | 18 | 0 | 38 | 10 | 0.46 | 0 | 2983 |
| Biomoon69218 (AI) | — | 40 | 29 | 1 | 0 | 9 | 0.87 | 0 | 2820 |
| burner124 (AI) | — | 33 | 21 | 0 | 8 | 11 | 0.54 | 0 | 2474 |
| HankMunder (AI) | — | 22 | 14 | 0 | 0 | 7 | 0.51 | 0 | 1713 |
| piyoung (AI) | — | 23 | 13 | 1 | 0 | 9 | 0.51 | 0 | 1675 |
| 8ttubudu7 (AI) | — | 27 | 13 | 0 | 4 | 10 | 0.51 | 0 | 1532 |
| Kartoren4 (AI) | — | 20 | 19 | 0 | 0 | 9 | 0.43 | 0 | 1498 |
| Mageral (AI) | — | 18 | 13 | 0 | 0 | 9 | 0.37 | 0 | 1127 |
| jamesbeaplovi | — | 99 | 0 | 2 | 0 | 0 | 1.83 | 0 | 0 |
| cocoficiac6 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:31 | sector_1 | Western Allies | 0 | |
| 5:53 | sector_1 | Western Allies | 0 | |
| 11:02 | sector_2 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.