decode: proto 304 · 1742 stat syncs · 0 zone events · 637 soldier mappings · 3.92s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| G0ss | — | 44 | 25 | 0 | 49 | 6 | 1.83 | 0 | 3612 |
| Danielsan3001 | — | 23 | 14 | 2 | 0 | 7 | 0.68 | 0 | 2301 |
| SCH1ZO_C4T | — | 21 | 15 | 1 | 17 | 9 | 0.49 | 0 | 1936 |
| T0XICDIVER@live | — | 27 | 18 | 0 | 3 | 5 | 1.42 | 0 | 1534 |
| tRiF | — | 29 | 11 | 0 | 0 | 8 | 0.91 | 0 | 1220 |
| XxLunaMoonxX927@live | — | 19 | 13 | 0 | 0 | 12 | 0.53 | 0 | 1090 |
| ALL-error404@psn | — | 12 | 7 | 0 | 0 | 11 | 0.27 | 0 | 625 |
| creedmax01 (AI) | — | 9 | 8 | 0 | 0 | 9 | 0.20 | 0 | 560 |
| Gorniaczkowy@psn | — | 10 | 4 | 0 | 0 | 6 | 0.33 | 0 | 500 |
| zenzen974@psn ✗ | — | 8 | 6 | 0 | 0 | 12 | 0.13 | 0 | 460 |
| VinonRocker (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 30 |
| warneybear@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DarkSoulMoreno | — | 53 | 3 | 1 | 43 | 3 | 3.31 | 0 | 4141 |
| zhenyagost_ | — | 68 | 10 | 5 | 1 | 6 | 2.62 | 0 | 3913 |
| Jencek4314 | — | 38 | 11 | 1 | 1 | 7 | 1.23 | 0 | 2518 |
| jorgenson07 | — | 31 | 6 | 1 | 27 | 5 | 1.24 | 0 | 2479 |
| AHTJONG888 | — | 39 | 7 | 0 | 1 | 0 | 39.00 | 0 | 1930 |
| Musiclord97 | — | 38 | 12 | 0 | 68 | 6 | 1.46 | 0 | 1876 |
| prima_Pylonrxv3n@psn | — | 22 | 10 | 0 | 0 | 3 | 1.38 | 0 | 1141 |
| IlKonv | — | 22 | 1 | 0 | 0 | 5 | 1.10 | 0 | 830 |
| AliHitzzzz14@live | — | 9 | 3 | 0 | 0 | 6 | 0.33 | 0 | 430 |
| CrambossCacho | — | 73 | 0 | 2 | 0 | 0 | 3.84 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.