decode: proto 304 · 2259 stat syncs · 662 zone events · 832 soldier mappings · 4.09s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Robo0810 | — | 96 | 67 | 3 | 0 | 10 | 1.78 | 1 | 6175 |
| Grimshanks#1 | — | 51 | 32 | 0 | 51 | 3 | 3.19 | 0 | 4395 |
| BobIc_RYco ✗ | — | 44 | 32 | 0 | 0 | 10 | 1.22 | 0 | 2765 |
| FunTik_Gammer | — | 37 | 14 | 2 | 0 | 9 | 1.19 | 0 | 2640 |
| bibilaberlue | — | 38 | 17 | 1 | 8 | 11 | 0.60 | 0 | 2487 |
| eliskahodosiova | — | 33 | 22 | 1 | 0 | 13 | 0.73 | 0 | 2035 |
| taik0#1 | — | 30 | 14 | 0 | 15 | 11 | 0.71 | 0 | 1958 |
| BIFNL | — | 20 | 11 | 0 | 0 | 5 | 1.11 | 0 | 950 |
| rakzemski@psn | — | 18 | 5 | 0 | 0 | 14 | 0.35 | 0 | 850 |
| percyzhayo (AI) | — | 9 | 4 | 0 | 8 | 9 | 0.19 | 0 | 698 |
| __PIriKOli__ ✗ | — | 9 | 4 | 0 | 0 | 3 | 0.82 | 0 | 390 |
| Mayoikah (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mira601 | — | 93 | 30 | 4 | 54 | 8 | 1.66 | 0 | 6585 |
| Apfelking1 | — | 55 | 17 | 1 | 15 | 8 | 1.28 | 0 | 3047 |
| mraza_J13 | — | 28 | 8 | 5 | 0 | 6 | 0.85 | 0 | 2435 |
| Willixdalder | — | 33 | 21 | 0 | 18 | 6 | 1.27 | 0 | 2393 |
| schabi556 | — | 41 | 20 | 0 | 0 | 10 | 1.00 | 0 | 2050 |
| iomiom1234851 | — | 33 | 11 | 0 | 9 | 5 | 1.83 | 0 | 1784 |
| WeeJamesyBoi790@live | — | 28 | 21 | 0 | 0 | 8 | 0.90 | 0 | 1510 |
| pepagamer | — | 16 | 7 | 0 | 0 | 14 | 0.31 | 0 | 1070 |
| TxetxiArNiEm@live | — | 18 | 3 | 0 | 0 | 7 | 0.58 | 0 | 725 |
| rayanm1306 ✗ | — | 5 | 0 | 0 | 0 | 1 | 1.00 | 0 | 150 |
| guntourioan | — | 65 | 0 | 1 | 0 | 0 | 1.08 | 0 | 0 |
| dynishmelz18 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:26 | sector_1 | Axis | 2 | Robo0810 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.