decode: proto 304 · 1989 stat syncs · 0 zone events · 792 soldier mappings · 6.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Attackturkey | — | 116 | 71 | 4 | 27 | 4 | 4.83 | 0 | 9135 |
| death#165 | — | 47 | 31 | 0 | 0 | 11 | 1.15 | 0 | 3845 |
| King_Massey9jr@psn | — | 59 | 25 | 0 | 0 | 6 | 2.11 | 0 | 3235 |
| Goddybucz (AI) | — | 24 | 11 | 0 | 14 | 8 | 0.60 | 0 | 2207 |
| ardaggue (AI) | — | 25 | 12 | 1 | 6 | 8 | 0.58 | 0 | 2206 |
| chentybigey (AI) | — | 26 | 11 | 1 | 0 | 5 | 0.84 | 0 | 2123 |
| CrazyCrushev (AI) | — | 25 | 7 | 0 | 0 | 7 | 0.64 | 0 | 1282 |
| ventoman1310 (AI) | — | 12 | 5 | 0 | 14 | 7 | 0.32 | 0 | 1167 |
| agent_skykill2 | — | 24 | 7 | 0 | 0 | 3 | 1.60 | 0 | 1070 |
| Fenistgamer (AI) | — | 15 | 6 | 0 | 2 | 8 | 0.33 | 0 | 769 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| matsu98q | — | 76 | 35 | 3 | 0 | 6 | 4.00 | 0 | 4020 |
| Nama47849 (AI) | — | 35 | 19 | 0 | 0 | 7 | 0.88 | 0 | 2170 |
| ImGelirr0985 (AI) | — | 27 | 14 | 0 | 16 | 8 | 0.60 | 0 | 1958 |
| KateWinslet | — | 37 | 3 | 1 | 11 | 3 | 3.70 | 0 | 1952 |
| captain_AA13@psn | — | 43 | 10 | 2 | 0 | 11 | 1.26 | 0 | 1918 |
| Dantem (AI) | — | 17 | 5 | 0 | 28 | 8 | 0.35 | 0 | 1772 |
| pxschado (AI) | — | 29 | 11 | 0 | 0 | 8 | 0.58 | 0 | 1357 |
| KacleTriestily (AI) | — | 26 | 5 | 0 | 8 | 8 | 0.55 | 0 | 1344 |
| FuffeySaint (AI) | — | 27 | 12 | 0 | 0 | 7 | 0.66 | 0 | 1304 |
| Jumpy88879 (AI) | — | 14 | 5 | 0 | 4 | 8 | 0.31 | 0 | 814 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:03 | sector_1 | Japan | 0 | |
| 9:27 | sector_2 | Japan | 0 | |
| 13:08 | sector_2 | Japan | 0 | |
| 16:03 | sector_3 | Japan | 0 | |
| 21:30 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.