decode: proto 304 · 2509 stat syncs · 980 zone events · 1062 soldier mappings · 6.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KORJ13 | — | 44 | 26 | 10 | 0 | 8 | 1.26 | 0 | 6815 |
| Spartte117@live | — | 66 | 37 | 0 | 5 | 10 | 1.74 | 0 | 4186 |
| TinyFry78@live | — | 64 | 29 | 0 | 0 | 8 | 1.21 | 0 | 3958 |
| Romel477@live | — | 29 | 18 | 0 | 24 | 12 | 0.49 | 0 | 2806 |
| WetMonday | — | 43 | 20 | 0 | 15 | 3 | 1.72 | 0 | 2733 |
| Lereget192 ✗ | — | 9 | 5 | 0 | 0 | 3 | 0.53 | 1 | 830 |
| Florian145404@psn ✗ | — | 9 | 8 | 0 | 0 | 2 | 0.53 | 0 | 795 |
| z1etorsmsw (AI) | — | 3 | 3 | 0 | 0 | 5 | 0.12 | 0 | 190 |
| dinotostrop (AI) | — | 3 | 1 | 0 | 0 | 12 | 0.04 | 0 | 150 |
| Marcossmamute ✗ | — | 0 | 0 | 0 | 0 | 7 | 0.00 | 0 | 35 |
| ClikeNguyek | — | 156 | 0 | 6 | 0 | 0 | 1.93 | 1 | 0 |
| jwornban | — | 45 | 0 | 1 | 0 | 0 | 0.62 | 0 | 0 |
| BlueBolt (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Harchel6168@live | — | 73 | 9 | 3 | 14 | 3 | 3.84 | 0 | 4928 |
| Titohadrians@psn | — | 55 | 6 | 2 | 36 | 13 | 0.95 | 0 | 4411 |
| rompenavos68 | — | 59 | 8 | 2 | 36 | 13 | 1.00 | 0 | 3725 |
| Крошкаенот | — | 45 | 4 | 5 | 15 | 10 | 1.29 | 0 | 3612 |
| WeS1 | — | 52 | 9 | 3 | 6 | 6 | 1.93 | 0 | 3451 |
| lutzphil2 | — | 73 | 17 | 1 | 5 | 9 | 1.28 | 0 | 3450 |
| Karotakias | — | 56 | 17 | 0 | 0 | 8 | 1.27 | 0 | 2880 |
| miura66__@psn | — | 70 | 14 | 0 | 0 | 13 | 0.81 | 0 | 2810 |
| selebo | — | 31 | 9 | 1 | 0 | 6 | 0.86 | 0 | 1500 |
| D1S4ST3R#2 | — | 10 | 3 | 0 | 0 | 12 | 0.23 | 0 | 460 |
| nonolebifleur | — | 5 | 1 | 0 | 0 | 4 | 0.26 | 0 | 200 |
| p8sjbqmhdx (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:35 | sector_1_a | Japan | 3 | Lereget192, ClikeNguyek |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.