decode: proto 304 · 1530 stat syncs · 244 zone events · 690 soldier mappings · 3.17s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kirillf-218 | — | 41 | 10 | 1 | 7 | 3 | 3.15 | 0 | 1958 |
| StealTh3 | — | 21 | 6 | 3 | 1 | 9 | 0.44 | 0 | 1534 |
| aquaconung | — | 27 | 11 | 1 | 0 | 12 | 0.44 | 0 | 1512 |
| P1nkH3ll | — | 11 | 3 | 2 | 1 | 1 | 3.67 | 0 | 1434 |
| Sana078 | — | 17 | 4 | 1 | 0 | 11 | 0.25 | 0 | 1020 |
| SubWoofer69 | — | 16 | 0 | 1 | 0 | 8 | 0.38 | 0 | 890 |
| vladimirovihs | — | 13 | 11 | 0 | 0 | 12 | 0.20 | 0 | 815 |
| Krab4ik#1 | — | 9 | 0 | 0 | 0 | 13 | 0.13 | 0 | 370 |
| incticalil221 (AI) | — | 3 | 0 | 0 | 0 | 6 | 0.09 | 0 | 130 |
| Shance89969 (AI) | — | 2 | 1 | 0 | 0 | 9 | 0.04 | 0 | 110 |
| zarick_s ✗ | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Aleks64rus ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zembler | — | 95 | 0 | 1 | 0 | 4 | 3.28 | 0 | 4495 |
| lIoJITePPeuC | — | 45 | 1 | 7 | 2 | 7 | 2.37 | 0 | 4178 |
| SturmAttacker88 | — | 38 | 0 | 9 | 1 | 4 | 1.81 | 0 | 3533 |
| SeV3n#1 | — | 56 | 1 | 2 | 5 | 1 | 9.33 | 0 | 2940 |
| -Detective_ | — | 58 | 6 | 1 | 7 | 2 | 3.05 | 0 | 2833 |
| warriorofyeet | — | 39 | 0 | 3 | 0 | 2 | 3.90 | 0 | 2690 |
| pain017 | — | 48 | 5 | 0 | 5 | 3 | 8.00 | 0 | 2485 |
| IGROK71 | — | 37 | 1 | 0 | 7 | 4 | 1.85 | 0 | 1462 |
| sepaniii | — | 27 | 0 | 0 | 12 | 4 | 1.29 | 0 | 1448 |
| nikocyr12 | — | 20 | 0 | 1 | 0 | 3 | 1.25 | 0 | 1345 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.