decode: proto 304 · 2689 stat syncs · 652 zone events · 994 soldier mappings · 5.16s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FantazerQ | — | 99 | 40 | 2 | 43 | 13 | 1.46 | 1 | 7004 |
| Amherawdr | — | 83 | 31 | 3 | 1 | 10 | 1.93 | 0 | 4721 |
| Louis_VII | — | 60 | 21 | 1 | 0 | 9 | 1.67 | 0 | 3748 |
| bobcat3_0 ✗ | — | 48 | 27 | 1 | 0 | 6 | 2.00 | 0 | 3100 |
| bullet_#2 | — | 49 | 14 | 1 | 0 | 8 | 1.23 | 1 | 2951 |
| Murderboat | — | 34 | 9 | 0 | 11 | 13 | 0.58 | 0 | 2671 |
| Bassetonio1@psn | — | 38 | 22 | 0 | 0 | 11 | 0.73 | 0 | 2233 |
| Atoomscheet#1 | — | 37 | 18 | 0 | 0 | 11 | 0.54 | 0 | 2116 |
| Napolon (AI) | — | 4 | 2 | 0 | 2 | 11 | 0.07 | 0 | 314 |
| r3gjqfeaeur (AI) | — | 3 | 1 | 0 | 0 | 8 | 0.07 | 0 | 140 |
| PIGONBUBE (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.08 | 0 | 60 |
| Oxygen8013@live ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.25 | 0 | 30 |
| spent_hunger@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ТОВАРИЩЬ_МАУЗЕР | — | 76 | 22 | 2 | 86 | 6 | 2.00 | 0 | 5495 |
| withoutadoubt | — | 49 | 7 | 0 | 72 | 5 | 1.81 | 0 | 4071 |
| Gunn#7 | — | 69 | 12 | 6 | 0 | 11 | 1.50 | 0 | 3650 |
| dino2J | — | 58 | 14 | 1 | 1 | 6 | 2.00 | 0 | 3124 |
| TeaandDonuts | — | 50 | 17 | 2 | 0 | 6 | 1.43 | 0 | 2688 |
| MarioK_Maarek | — | 62 | 5 | 0 | 11 | 11 | 0.72 | 0 | 2487 |
| kerilaa | — | 46 | 5 | 3 | 5 | 7 | 1.64 | 0 | 2446 |
| seatea110 | — | 41 | 5 | 2 | 1 | 8 | 0.73 | 0 | 2004 |
| attie-101@psn | — | 32 | 4 | 0 | 0 | 14 | 0.43 | 0 | 1400 |
| krijgervdberry@psn | — | 21 | 5 | 0 | 0 | 7 | 0.49 | 0 | 950 |
| ELdistruttore54 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:10 | sector_1_b | Axis | 5 | bullet_#2, FantazerQ |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.