decode: proto 304 · 923 stat syncs · 0 zone events · 369 soldier mappings · 2.18s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pro100Strelok | 2139▲ +62 | 29 | 7 | 1 | 2 | 4 | 2.07 | 0 | 1430 |
| gabikaze | 1391▲ +28 | 23 | 9 | 0 | 0 | 2 | 2.30 | 0 | 1185 |
| NIKESPORT___ | 744▲ +10 | 18 | 7 | 0 | 1 | 4 | 0.62 | 0 | 1020 |
| sosiska#59 | 797▲ +1 | 13 | 4 | 1 | 0 | 4 | 0.68 | 0 | 1000 |
| Bloodgulch_blues ✗ | 1408▼ -2 | 15 | 5 | 2 | 2 | 2 | 1.25 | 0 | 828 |
| Orgasnuss | 400 | 2 | 1 | 1 | 1 | 5 | 0.12 | 0 | 534 |
| MOTOP_CTOK_867 | 414▲ +14 | 9 | 6 | 0 | 7 | 3 | 0.64 | 0 | 512 |
| xodolgx | 898▲ +8 | 4 | 3 | 0 | 13 | 0 | 4.00 | 0 | 268 |
| letsgogils | 400 | 5 | 3 | 0 | 0 | 4 | 0.21 | 0 | 260 |
| longlelein (AI) | — | 3 | 0 | 0 | 2 | 3 | 0.19 | 0 | 214 |
| BobbyWan | 1019▲ +19 | 2 | 0 | 0 | 0 | 1 | 0.29 | 0 | 100 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mednik61 | 1734▼ -0 | 39 | 17 | 0 | 0 | 3 | 1.62 | 0 | 1883 |
| Jojo85415@live | 400▼ -11 | 12 | 11 | 0 | 1 | 3 | 1.09 | 0 | 1744 |
| leonflieger510 | 1756▼ -6 | 18 | 12 | 3 | 0 | 1 | 2.00 | 0 | 1640 |
| Horsemolester | 1703▼ -3 | 17 | 14 | 0 | 3 | 2 | 1.31 | 0 | 1523 |
| mOderatOr | 1270▲ +1 | 20 | 11 | 1 | 9 | 3 | 1.54 | 0 | 1490 |
| S4run3s | 1588▼ -20 | 13 | 6 | 2 | 4 | 3 | 0.93 | 0 | 1229 |
| FullerSama | 1835▼ -5 | 17 | 5 | 0 | 5 | 3 | 1.13 | 0 | 1208 |
| elibaus | 897▼ -31 | 4 | 1 | 0 | 0 | 3 | 0.21 | 0 | 1090 |
| An201dy@psn | 400 | 15 | 4 | 0 | 0 | 2 | 1.50 | 0 | 865 |
| TangytherTown | 849▼ -79 | 5 | 0 | 0 | 0 | 0 | 1.25 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:15 | sector_1 | Axis | 0 | |
| 2:41 | sector_1 | Axis | 0 | |
| 4:54 | sector_2 | Axis | 0 | |
| 5:22 | sector_2 | Axis | 0 | |
| 7:32 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.