decode: proto 304 · 2005 stat syncs · 0 zone events · 792 soldier mappings · 4.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bound668 | — | 83 | 29 | 9 | 1 | 4 | 4.88 | 0 | 6764 |
| qike02 | — | 39 | 16 | 2 | 49 | 5 | 2.29 | 0 | 4818 |
| GT21 | — | 50 | 27 | 2 | 0 | 9 | 1.56 | 0 | 4010 |
| sidjei56 | — | 34 | 21 | 3 | 0 | 9 | 0.76 | 0 | 3904 |
| Lagodich1992#1 ✗ | — | 46 | 29 | 2 | 0 | 12 | 0.59 | 0 | 3155 |
| TheLostKnight#1 | — | 21 | 13 | 0 | 1 | 8 | 0.57 | 0 | 1449 |
| magistrvood17351 | — | 26 | 7 | 0 | 0 | 7 | 0.81 | 0 | 1040 |
| dubcobra#1 | — | 14 | 5 | 0 | 0 | 12 | 0.30 | 0 | 680 |
| whiskycastiel | — | 12 | 3 | 0 | 0 | 2 | 0.86 | 0 | 590 |
| gargaroth63963 ✗ | — | 9 | 8 | 0 | 0 | 6 | 0.39 | 0 | 580 |
| Ma41330 (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.10 | 0 | 80 |
| Master00 (AI) | — | 1 | 0 | 0 | 0 | 7 | 0.03 | 0 | 40 |
| MarcO_Polo ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Redfox200Ru | — | 52 | 6 | 5 | 52 | 10 | 1.44 | 0 | 5856 |
| sayonarAa | — | 66 | 8 | 2 | 4 | 6 | 2.20 | 0 | 3583 |
| Дикий0браз | — | 55 | 6 | 1 | 0 | 7 | 1.41 | 0 | 2690 |
| artur1553 | — | 53 | 18 | 0 | 8 | 4 | 2.12 | 0 | 2522 |
| FrolOvBLR@live | — | 26 | 3 | 2 | 27 | 7 | 0.79 | 0 | 2414 |
| Ossakowski12 ✗ | — | 34 | 5 | 0 | 0 | 3 | 2.62 | 0 | 1480 |
| Wojtas_63AMG | — | 26 | 5 | 2 | 1 | 11 | 0.45 | 0 | 1464 |
| czaro2504 | — | 33 | 7 | 0 | 1 | 3 | 1.57 | 0 | 1394 |
| pablogalvez3844@live | — | 14 | 9 | 0 | 14 | 6 | 0.39 | 0 | 1316 |
| Pinjoly | — | 21 | 5 | 1 | 0 | 7 | 0.40 | 0 | 1140 |
| Sanya_2_2_8_0_0 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| njko8xd14 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:23 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.