decode: proto 304 · 4013 stat syncs · 1370 zone events · 1379 soldier mappings · 7.51s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Taha#58 | — | 134 | 66 | 4 | 29 | 8 | 3.53 | 0 | 10018 |
| paunkomaksim | — | 95 | 53 | 4 | 19 | 13 | 1.38 | 0 | 8013 |
| SuperbSoup | — | 86 | 23 | 5 | 11 | 13 | 1.30 | 0 | 5382 |
| SW_783#1 | — | 75 | 36 | 0 | 0 | 16 | 0.83 | 0 | 3715 |
| sofiaoleinyk | — | 48 | 26 | 0 | 9 | 18 | 0.47 | 0 | 3034 |
| DefeatedHen5255@live | — | 51 | 16 | 0 | 21 | 11 | 0.75 | 0 | 2910 |
| ЕАЙ | — | 46 | 11 | 2 | 0 | 17 | 0.51 | 0 | 2750 |
| tolkromu | — | 27 | 7 | 3 | 7 | 7 | 0.82 | 0 | 2552 |
| TimKha15 | — | 36 | 23 | 0 | 0 | 11 | 0.53 | 0 | 2010 |
| Homelander1812 | — | 16 | 9 | 0 | 43 | 14 | 0.23 | 0 | 1016 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Genocity | — | 100 | 68 | 4 | 8 | 14 | 1.14 | 1 | 8200 |
| Narangaal | — | 70 | 38 | 1 | 71 | 8 | 1.43 | 3 | 7895 |
| crucial__kru__l | — | 81 | 38 | 10 | 1 | 13 | 1.27 | 0 | 7692 |
| InsaneIdoll | — | 91 | 44 | 0 | 23 | 12 | 1.36 | 2 | 7412 |
| Karl_uwe167 | — | 77 | 42 | 3 | 16 | 14 | 1.00 | 3 | 6405 |
| david_jakubcu | — | 54 | 39 | 0 | 4 | 14 | 0.70 | 3 | 5355 |
| ShAmman | — | 64 | 39 | 1 | 0 | 12 | 1.52 | 1 | 5144 |
| Maxwell208 | — | 55 | 24 | 0 | 0 | 12 | 0.65 | 4 | 4885 |
| f_simeoli | — | 51 | 30 | 5 | 4 | 12 | 0.91 | 2 | 4642 |
| Jakub_Bee | — | 49 | 26 | 3 | 20 | 3 | 2.88 | 1 | 3890 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:04 | sector_1_a | USSR | 8 | Karl_uwe167, f_simeoli, Narangaal |
| 6:43 | h7p7x7 | USSR | 23 | Karl_uwe167, david_jakubcu, InsaneIdoll, Maxwell208, ShAmman, Narangaal |
| 11:30 | sector_3_b | USSR | 18 | david_jakubcu, Genocity, Jakub_Bee, Maxwell208 |
| 17:02 | sector_4_a | USSR | 15 | Karl_uwe167, david_jakubcu, InsaneIdoll, Maxwell208, f_simeoli |
| 27:18 | sector_5_a | USSR | 4 | Maxwell208, Narangaal |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.