decode: proto 304 · 2417 stat syncs · 644 zone events · 931 soldier mappings · 6.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -_-SpielerRUS-_- | — | 112 | 26 | 3 | 20 | 7 | 4.67 | 0 | 6048 |
| MiksX | — | 63 | 11 | 3 | 10 | 10 | 1.62 | 0 | 4093 |
| FateFell9694@live | — | 35 | 11 | 0 | 27 | 11 | 0.57 | 0 | 3272 |
| Vitchapo | — | 53 | 8 | 2 | 10 | 9 | 1.43 | 0 | 2934 |
| Peruniscom ✗ | — | 23 | 9 | 3 | 10 | 5 | 1.05 | 0 | 2783 |
| ImMikeTyson97@live | — | 50 | 14 | 2 | 0 | 11 | 0.81 | 0 | 2715 |
| RyanZeeHee | — | 58 | 14 | 0 | 3 | 7 | 2.42 | 0 | 2499 |
| JDM_Sol@psn ✗ | — | 25 | 9 | 0 | 24 | 9 | 0.46 | 0 | 1988 |
| afdas30 | — | 35 | 12 | 1 | 0 | 7 | 0.81 | 0 | 1885 |
| eQilibrator | — | 28 | 18 | 0 | 24 | 3 | 1.33 | 0 | 1663 |
| Brohn1 (AI) | — | 2 | 2 | 0 | 0 | 1 | 0.40 | 0 | 180 |
| liltony23 (AI) | — | 1 | 1 | 0 | 2 | 2 | 0.09 | 0 | 179 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ewe40 | — | 94 | 42 | 1 | 16 | 13 | 1.45 | 0 | 5471 |
| KAR98K | — | 24 | 0 | 14 | 3 | 0 | 12.00 | 0 | 5217 |
| BarAr116 | — | 79 | 48 | 1 | 0 | 11 | 1.34 | 0 | 5130 |
| Dragons4134@live | — | 48 | 31 | 3 | 28 | 13 | 0.59 | 0 | 3952 |
| Gogo4321 ✗ | — | 30 | 26 | 4 | 0 | 3 | 3.33 | 0 | 3721 |
| PSR20888@psn | — | 18 | 13 | 0 | 25 | 10 | 0.40 | 0 | 2000 |
| papaZhenya | — | 27 | 17 | 0 | 6 | 7 | 0.79 | 0 | 1804 |
| Pyranoid1922 | — | 35 | 12 | 0 | 0 | 9 | 1.09 | 0 | 1743 |
| GodsMan (AI) | — | 12 | 2 | 0 | 4 | 11 | 0.20 | 1 | 984 |
| sha-dow_legend@psn ✗ | — | 12 | 8 | 0 | 0 | 6 | 0.33 | 0 | 666 |
| Tirayas (AI) | — | 3 | 2 | 0 | 0 | 5 | 0.11 | 1 | 440 |
| SPETSNAZ007 ✗ | — | 5 | 5 | 0 | 0 | 1 | 0.83 | 0 | 320 |
| KimTastactal (AI) | — | 5 | 1 | 0 | 0 | 6 | 0.16 | 0 | 235 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:00 | sector_1 | Western Allies | 3 | GodsMan, Tirayas |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.