decode: proto 304 · 2127 stat syncs · 0 zone events · 795 soldier mappings · 5.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -BlO-lasere230 | — | 80 | 32 | 2 | 0 | 5 | 3.33 | 0 | 4922 |
| IWTPFF | — | 93 | 25 | 0 | 1 | 4 | 4.65 | 0 | 4523 |
| volh2008 | — | 41 | 24 | 1 | 4 | 5 | 1.28 | 0 | 4343 |
| Mira601 | — | 55 | 34 | 2 | 15 | 9 | 0.89 | 0 | 4291 |
| cm1000 | — | 57 | 8 | 4 | 0 | 3 | 3.80 | 0 | 3589 |
| Ra1nbowPhoenix@live | — | 38 | 17 | 2 | 18 | 2 | 3.17 | 0 | 2631 |
| Levis_Bananaman | — | 34 | 23 | 0 | 0 | 5 | 1.62 | 0 | 1906 |
| IGamedemonI | — | 37 | 10 | 0 | 0 | 5 | 1.12 | 0 | 1673 |
| Lastang3l | — | 31 | 6 | 1 | 0 | 4 | 1.24 | 0 | 1445 |
| Scaniaboy22__ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hooniee | — | 38 | 17 | 2 | 40 | 11 | 0.54 | 0 | 3237 |
| sugarayyy | — | 21 | 6 | 3 | 73 | 4 | 1.24 | 0 | 2780 |
| zakokon | — | 45 | 15 | 0 | 0 | 10 | 1.32 | 0 | 2340 |
| judgus | — | 24 | 2 | 1 | 15 | 10 | 0.39 | 0 | 2029 |
| banzai990 | — | 33 | 17 | 0 | 1 | 8 | 0.79 | 0 | 1584 |
| Zair#3 | — | 24 | 12 | 0 | 0 | 11 | 0.47 | 0 | 1497 |
| Aleexagz44@psn | — | 24 | 1 | 0 | 15 | 9 | 0.55 | 0 | 1473 |
| martybell34 | — | 24 | 3 | 0 | 0 | 11 | 0.39 | 0 | 1025 |
| peero18 (AI) | — | 9 | 7 | 0 | 6 | 9 | 0.17 | 0 | 754 |
| demistripeone (AI) | — | 0 | 0 | 0 | 2 | 5 | 0.00 | 0 | 26 |
| Xxthony71xX@psn ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| nicco-2525@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:36 | sector_1 | Japan | 0 | |
| 6:09 | sector_1 | Japan | 0 | |
| 7:49 | sector_2 | Japan | 0 | |
| 11:51 | sector_2 | Japan | 0 | |
| 16:54 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.