decode: proto 304 · 1343 stat syncs · 0 zone events · 519 soldier mappings · 2.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| iRK-RNDOM@psn | — | 23 | 16 | 4 | 0 | 4 | 1.28 | 0 | 3153 |
| wezley123 | — | 38 | 17 | 2 | 10 | 4 | 2.11 | 0 | 2983 |
| Jenkins247 | — | 32 | 17 | 0 | 1 | 4 | 1.33 | 0 | 2711 |
| destroyer0407 | — | 38 | 25 | 1 | 7 | 5 | 1.41 | 0 | 2527 |
| beery-scuff8@psn | — | 18 | 3 | 3 | 0 | 5 | 0.67 | 0 | 1863 |
| Stonewall4748@live | — | 15 | 9 | 0 | 6 | 5 | 0.45 | 0 | 1681 |
| Kingshadow4012@live | — | 8 | 3 | 1 | 1 | 7 | 0.28 | 0 | 1589 |
| CNTRLLO@live | — | 22 | 11 | 0 | 15 | 2 | 2.00 | 0 | 1533 |
| Luk1Man | — | 10 | 3 | 0 | 5 | 1 | 1.00 | 0 | 1034 |
| Tbshanahan@live | — | 12 | 8 | 0 | 0 | 4 | 0.48 | 0 | 858 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mr_LemonflvrK1dz@psn | — | 38 | 26 | 2 | 14 | 5 | 1.58 | 0 | 2776 |
| bdr201164 | — | 25 | 8 | 4 | 2 | 4 | 1.56 | 0 | 2760 |
| kazakyn | — | 39 | 27 | 0 | 26 | 7 | 0.89 | 0 | 2490 |
| ToterKoph | — | 29 | 5 | 2 | 1 | 6 | 1.16 | 0 | 2019 |
| belmax#1 | — | 20 | 9 | 0 | 23 | 1 | 2.00 | 0 | 1298 |
| FlyingChinmug | — | 15 | 2 | 0 | 0 | 4 | 1.00 | 0 | 701 |
| _volfgang | — | 16 | 1 | 0 | 0 | 2 | 2.67 | 0 | 670 |
| DirtierXDan@psn ✗ | — | 11 | 8 | 0 | 0 | 3 | 0.69 | 0 | 610 |
| STACK154 (AI) | — | 4 | 3 | 0 | 4 | 8 | 0.10 | 0 | 604 |
| FootLettuce7769@live ✗ | — | 8 | 2 | 0 | 0 | 2 | 0.80 | 0 | 300 |
| schance413 (AI) | — | 4 | 1 | 0 | 0 | 3 | 0.22 | 0 | 210 |
| Unrealistic-JeFf@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1 | Western Allies | 0 | |
| 6:29 | sector_1 | Western Allies | 0 | |
| 8:32 | sector_2 | Western Allies | 0 | |
| 9:39 | sector_2 | Western Allies | 0 | |
| 12:53 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.