decode: proto 304 · 1297 stat syncs · 0 zone events · 525 soldier mappings · 1.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RageChrisTTV@live | — | 73 | 38 | 1 | 0 | 4 | 2.61 | 0 | 5077 |
| nightninja506@live | — | 55 | 39 | 0 | 1 | 3 | 3.24 | 0 | 4153 |
| ArkenCowaChan (AI) | — | 17 | 7 | 0 | 6 | 3 | 1.06 | 0 | 1472 |
| shuo1173 (AI) | — | 16 | 14 | 0 | 0 | 3 | 0.89 | 0 | 1364 |
| Marielmen (AI) | — | 27 | 11 | 0 | 0 | 4 | 1.08 | 0 | 1333 |
| BeecGaZO (AI) | — | 9 | 8 | 0 | 0 | 3 | 0.45 | 0 | 1265 |
| CrazyNeha23 (AI) | — | 16 | 5 | 1 | 0 | 1 | 3.20 | 0 | 1163 |
| Marion72110 (AI) | — | 12 | 8 | 0 | 0 | 4 | 0.50 | 0 | 1094 |
| BadCarme (AI) | — | 26 | 4 | 0 | 0 | 3 | 1.44 | 0 | 1093 |
| alangnecollo (AI) | — | 15 | 7 | 0 | 0 | 2 | 1.15 | 0 | 875 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tactiletrack479@live | — | 21 | 19 | 0 | 58 | 2 | 2.62 | 0 | 1698 |
| Eater17933 (AI) | — | 21 | 11 | 0 | 10 | 4 | 0.88 | 0 | 1514 |
| xxbeatter11 (AI) | — | 29 | 10 | 0 | 4 | 6 | 0.91 | 0 | 1354 |
| pixomin (AI) | — | 16 | 7 | 1 | 0 | 3 | 1.00 | 0 | 860 |
| joneshame0208 (AI) | — | 16 | 10 | 0 | 2 | 5 | 0.48 | 0 | 852 |
| XxDarkHwith (AI) | — | 16 | 6 | 0 | 4 | 6 | 0.41 | 0 | 848 |
| DeustionPlayer (AI) | — | 15 | 8 | 0 | 0 | 6 | 0.45 | 0 | 720 |
| Squillet123 (AI) | — | 18 | 2 | 0 | 0 | 6 | 0.49 | 0 | 670 |
| j116751 (AI) | — | 13 | 4 | 0 | 0 | 5 | 0.46 | 0 | 562 |
| Nicolban41894 (AI) | — | 7 | 3 | 0 | 0 | 4 | 0.29 | 0 | 344 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:17 | ctivator | Western Allies | 0 | |
| 6:59 | h5p5x5 | Western Allies | 0 | |
| 7:14 | ctivator | Western Allies | 0 | |
| 9:28 | ctivator | Western Allies | 0 | |
| 12:28 | ctivator | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.