decode: proto 304 · 2054 stat syncs · 286 zone events · 717 soldier mappings · 6.39s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| A_Lexus#1 | — | 54 | 11 | 0 | 21 | 3 | 3.18 | 0 | 3107 |
| SGChan | — | 32 | 11 | 3 | 4 | 6 | 1.78 | 0 | 2948 |
| AgenT__ | — | 38 | 9 | 1 | 40 | 8 | 1.00 | 0 | 2268 |
| ZXCVBNM45 | — | 21 | 8 | 1 | 12 | 8 | 0.75 | 0 | 1977 |
| jska19833 | — | 40 | 9 | 0 | 5 | 11 | 0.62 | 0 | 1692 |
| feodrim | — | 27 | 4 | 1 | 0 | 10 | 0.64 | 0 | 1515 |
| Peki58 | — | 16 | 3 | 0 | 3 | 5 | 0.84 | 0 | 692 |
| lazaivanov299#1 | — | 19 | 1 | 0 | 0 | 6 | 0.53 | 0 | 675 |
| Dzonysax1 | — | 7 | 4 | 0 | 3 | 12 | 0.09 | 0 | 424 |
| m61850 (AI) | — | 8 | 3 | 0 | 0 | 5 | 0.27 | 0 | 360 |
| igor_dew0@psn ✗ | — | 1 | 0 | 2 | 0 | 2 | 0.09 | 0 | 345 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| polishhsoldier | — | 71 | 22 | 10 | 1 | 11 | 3.23 | 1 | 7976 |
| HeinrichZdobywca | — | 51 | 15 | 1 | 13 | 5 | 1.50 | 3 | 5029 |
| Szymon661 | — | 51 | 13 | 1 | 8 | 7 | 1.09 | 1 | 3293 |
| IllussiveSoldier | — | 27 | 7 | 2 | 8 | 4 | 0.96 | 3 | 3144 |
| sirou2001 | — | 43 | 4 | 1 | 0 | 4 | 1.87 | 1 | 2470 |
| m1sty#9 | — | 38 | 5 | 0 | 0 | 4 | 1.41 | 0 | 1626 |
| Svinkinson95 | — | 34 | 2 | 2 | 0 | 7 | 0.74 | 0 | 1490 |
| MrBigos | — | 13 | 0 | 0 | 10 | 3 | 0.62 | 1 | 942 |
| YOUIDIOTS | — | 12 | 5 | 0 | 3 | 1 | 1.09 | 0 | 637 |
| itsanuta | — | 31 | 0 | 4 | 0 | 0 | 2.38 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:44 | sector_1 | USSR | 5 | polishhsoldier, IllussiveSoldier, Szymon661 |
| 4:06 | sector_2_a | USSR | 4 | HeinrichZdobywca, IllussiveSoldier |
| 6:28 | sector_3 | USSR | 1 | MrBigos |
| 13:40 | sector_4_b | USSR | 4 | sirou2001, HeinrichZdobywca |
| 16:55 | sector_5 | USSR | 4 | HeinrichZdobywca, IllussiveSoldier |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.