decode: proto 304 · 2517 stat syncs · 606 zone events · 995 soldier mappings · 9.86s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ComradeSina | 1984▲ +76 | 154 | 30 | 3 | 22 | 9 | 3.21 | 0 | 7465 |
| MAREKOR555 | 1704▲ +95 | 119 | 13 | 4 | 0 | 7 | 2.77 | 0 | 6721 |
| mehn35 | 1307▲ +276 | 49 | 22 | 0 | 2 | 6 | 1.69 | 0 | 3020 |
| itskingwrs2024@psn | 438▲ +8 | 38 | 16 | 0 | 9 | 6 | 0.83 | 0 | 2920 |
| OSH_KOSH11@psn | 647▲ +12 | 39 | 8 | 2 | 7 | 8 | 0.97 | 0 | 2200 |
| evseish2013 | 798▲ +86 | 40 | 9 | 1 | 0 | 8 | 1.11 | 0 | 1965 |
| ruggerosaronni4 | 630▲ +6 | 31 | 12 | 0 | 0 | 5 | 1.03 | 0 | 1505 |
| YOVNGchi | 928▲ +3 | 22 | 4 | 0 | 17 | 7 | 0.55 | 0 | 1472 |
| Baldconnor4645@live | 404▲ +4 | 25 | 9 | 1 | 5 | 7 | 0.68 | 0 | 1414 |
| Bjallan | 571▼ -0 | 22 | 7 | 0 | 0 | 10 | 0.45 | 0 | 985 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BulsuX | 1301▲ +1 | 84 | 48 | 0 | 14 | 6 | 2.62 | 1 | 5290 |
| TopAceNL | 1502▼ -14 | 65 | 37 | 0 | 6 | 7 | 1.44 | 1 | 3781 |
| Csirkell@live ✗ | 1561▼ -41 | 44 | 31 | 2 | 0 | 9 | 0.88 | 1 | 3429 |
| asierfett | 911▼ -67 | 50 | 5 | 8 | 0 | 9 | 0.83 | 0 | 3128 |
| Siekierson | 1335▼ -28 | 43 | 21 | 1 | 1 | 17 | 0.57 | 1 | 2834 |
| koenkistador@psn | 669▼ -331 | 27 | 15 | 0 | 0 | 10 | 0.61 | 0 | 1911 |
| DonchikLV | 1109▼ -91 | 22 | 10 | 1 | 0 | 9 | 0.56 | 0 | 1575 |
| Simplementelun | 652▼ -108 | 22 | 9 | 0 | 0 | 11 | 0.39 | 1 | 1520 |
| lombardszafir@psn | 571▼ -39 | 19 | 11 | 0 | 0 | 8 | 0.36 | 0 | 1275 |
| PitiedArc4661@live ✗ | 500▼ -350 | 13 | 8 | 0 | 0 | 15 | 0.17 | 1 | 1105 |
| Shirox (AI) | — | 3 | 1 | 0 | 0 | 4 | 0.14 | 0 | 135 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:07 | sector_1 | Western Allies | 2 | TopAceNL, Csirkell@live |
| 13:50 | sector_2 | Western Allies | 5 | PitiedArc4661@live, Siekierson, BulsuX, Simplementelun |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.