decode: proto 304 · 2631 stat syncs · 590 zone events · 1051 soldier mappings · 11.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| User-102103 | 1702▲ +28 | 168 | 30 | 6 | 0 | 8 | 4.42 | 0 | 9824 |
| f4scits_killer | 1357▲ +35 | 105 | 32 | 2 | 1 | 6 | 2.76 | 0 | 5676 |
| lern3x | 1742▲ +25 | 100 | 19 | 3 | 0 | 8 | 2.63 | 0 | 4530 |
| Аристократный | 1160▲ +13 | 76 | 18 | 1 | 23 | 9 | 1.73 | 0 | 3970 |
| OnlyRush#1 | 1119▼ -22 | 58 | 35 | 0 | 6 | 4 | 2.42 | 0 | 3490 |
| tronholbred (AI) | — | 15 | 6 | 0 | 22 | 11 | 0.23 | 0 | 1472 |
| ReteBonce (AI) | — | 18 | 14 | 0 | 8 | 10 | 0.35 | 0 | 1308 |
| TTETW | 830▼ -26 | 15 | 9 | 0 | 23 | 4 | 0.62 | 0 | 1038 |
| CAP2569 (AI) | — | 11 | 5 | 0 | 10 | 11 | 0.19 | 0 | 932 |
| Uncalnomgot (AI) | — | 11 | 9 | 0 | 0 | 10 | 0.20 | 0 | 749 |
| oroffstorm (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| eyelesslone | 1868▲ +5 | 136 | 76 | 3 | 13 | 4 | 8.50 | 0 | 7631 |
| JeffYeetington | 1579▼ -11 | 60 | 41 | 2 | 26 | 14 | 0.76 | 0 | 5242 |
| Commie_Phoenix | 1533▼ -11 | 75 | 44 | 1 | 13 | 11 | 1.21 | 1 | 4819 |
| EL_TIO_AL | 1092▼ -18 | 62 | 43 | 4 | 0 | 15 | 0.78 | 1 | 4570 |
| morgunov_vitaly | 686▼ -73 | 36 | 15 | 0 | 1 | 7 | 1.09 | 0 | 1749 |
| XnewCand (AI) | — | 19 | 15 | 0 | 4 | 10 | 0.33 | 1 | 1564 |
| Cheez97151 (AI) | — | 15 | 8 | 0 | 18 | 12 | 0.23 | 0 | 1529 |
| Tirayas (AI) | — | 14 | 8 | 1 | 8 | 10 | 0.24 | 1 | 1424 |
| MisterNutter (AI) | — | 10 | 2 | 0 | 10 | 12 | 0.16 | 0 | 934 |
| soldard95 (AI) | — | 8 | 3 | 0 | 0 | 12 | 0.12 | 1 | 605 |
| booble0 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:24 | sector_1_a | USSR | 13 | Commie_Phoenix, EL_TIO_AL, XnewCand, Tirayas |
| 16:26 | sector_2_a | USSR | 1 | soldard95 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.