decode: proto 304 · 902 stat syncs · 0 zone events · 341 soldier mappings · 2.96s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Zephirus#2 | 1300▲ +300 | 22 | 14 | 1 | 6 | 4 | 1.05 | 0 | 1468 |
| vatuiupetrisor | 510▲ +56 | 10 | 4 | 3 | 0 | 1 | 2.50 | 0 | 1270 |
| VseznalekEgee | 1358▲ +29 | 14 | 5 | 0 | 14 | 3 | 0.93 | 0 | 1218 |
| tinculo | 1035▲ +46 | 20 | 11 | 0 | 8 | 0 | 20.00 | 0 | 1014 |
| FlexxCi | 415▼ -22 | 6 | 5 | 0 | 11 | 4 | 0.33 | 0 | 724 |
| 중궈망해라 | 1068▼ -7 | 8 | 5 | 1 | 0 | 8 | 0.22 | 0 | 660 |
| Peret#2 | 459▲ +5 | 11 | 1 | 0 | 0 | 4 | 0.65 | 0 | 475 |
| Diitni@live | 400▼ -8 | 8 | 6 | 0 | 0 | 5 | 0.50 | 0 | 471 |
| bogdanusik5922 | 598▼ -46 | 3 | 3 | 0 | 0 | 2 | 0.27 | 0 | 190 |
| superbouu | 606▼ -27 | 5 | 0 | 0 | 0 | 4 | 0.25 | 0 | 165 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tobiask1607 | 816▼ -24 | 12 | 7 | 2 | 0 | 2 | 0.86 | 0 | 2226 |
| Kennek79 | 839▼ -3 | 28 | 13 | 2 | 0 | 1 | 5.60 | 0 | 2198 |
| Chant_Hiers | 1039▲ +39 | 23 | 15 | 1 | 0 | 1 | 2.09 | 0 | 2020 |
| MyKhol | 638▲ +16 | 20 | 14 | 0 | 3 | 2 | 1.11 | 0 | 1744 |
| Feniks_96#1 | 1228▼ -13 | 19 | 5 | 2 | 1 | 3 | 1.27 | 0 | 1332 |
| defnotchoy | 1427▲ +8 | 16 | 11 | 0 | 9 | 1 | 1.78 | 0 | 1165 |
| OvernightEpithet43 | 400 | 8 | 1 | 0 | 4 | 2 | 0.89 | 0 | 823 |
| TantiJeni | 701▼ -10 | 15 | 1 | 0 | 13 | 3 | 0.88 | 0 | 667 |
| Digger_120 | 400▼ -6 | 7 | 6 | 0 | 5 | 1 | 1.00 | 0 | 634 |
| Tempest123#1 | 896▼ -203 | 7 | 2 | 0 | 0 | 2 | 0.47 | 0 | 563 |
| Demosom84430 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:53 | sector_1 | Axis | 0 | |
| 3:00 | sector_1 | Axis | 0 | |
| 4:33 | sector_2 | Axis | 0 | |
| 6:03 | sector_2 | Axis | 0 | |
| 8:45 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.