decode: proto 304 · 2428 stat syncs · 554 zone events · 936 soldier mappings · 7.7s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jannemaybe | — | 60 | 23 | 1 | 28 | 13 | 0.82 | 0 | 3929 |
| AIDIGOT | — | 56 | 30 | 1 | 7 | 8 | 1.40 | 0 | 3828 |
| JackonCrack | — | 69 | 33 | 1 | 1 | 11 | 1.53 | 0 | 3684 |
| uliya_alkogolik | — | 47 | 11 | 3 | 0 | 10 | 1.62 | 0 | 3235 |
| -GABAR- | — | 57 | 38 | 1 | 0 | 10 | 1.33 | 0 | 3030 |
| GreatComradePig ✗ | — | 28 | 17 | 0 | 24 | 8 | 0.72 | 1 | 2738 |
| DoomSlayer#19 | — | 44 | 12 | 1 | 0 | 10 | 1.00 | 1 | 2260 |
| Dima198816 | — | 23 | 4 | 0 | 0 | 7 | 1.05 | 0 | 1030 |
| KostasSTP | — | 17 | 7 | 0 | 0 | 8 | 0.40 | 0 | 875 |
| _NEHTz ✗ | — | 14 | 6 | 0 | 1 | 4 | 0.74 | 0 | 865 |
| Readsault63020 (AI) | — | 9 | 1 | 0 | 8 | 9 | 0.19 | 0 | 703 |
| LiveNinja (AI) | — | 3 | 1 | 0 | 0 | 1 | 0.60 | 0 | 180 |
| Gunsgopewpew262@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| GOSO (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| pxschado (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DMADSN | — | 64 | 10 | 3 | 17 | 11 | 1.39 | 0 | 4535 |
| ZeichenKomet1@live | — | 76 | 4 | 5 | 1 | 9 | 1.69 | 0 | 4344 |
| Flotterhecht99@psn | — | 31 | 1 | 7 | 37 | 6 | 1.07 | 0 | 4223 |
| _乇卩尺乇丂丂丨_几 | — | 71 | 8 | 4 | 0 | 14 | 1.29 | 0 | 3160 |
| hugabellp | — | 42 | 18 | 1 | 10 | 12 | 0.78 | 0 | 3048 |
| Enlisted#1 | — | 39 | 2 | 0 | 14 | 5 | 1.77 | 0 | 2713 |
| ZeroRecoil#1 | — | 40 | 8 | 2 | 3 | 11 | 0.68 | 0 | 2234 |
| ziegech#1 | — | 29 | 12 | 0 | 14 | 10 | 0.55 | 0 | 1893 |
| Oskar48_xd | — | 36 | 8 | 0 | 0 | 9 | 0.65 | 0 | 1540 |
| crushdown86 | — | 24 | 0 | 1 | 0 | 4 | 1.41 | 0 | 1465 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:20 | sector_1 | Axis | 6 | DoomSlayer#19, GreatComradePig |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.