decode: proto 304 · 1132 stat syncs · 228 zone events · 366 soldier mappings · 2.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _ArmatA_ | — | 43 | 11 | 1 | 0 | 2 | 6.14 | 1 | 3260 |
| Пукинатор3000 | — | 33 | 11 | 2 | 1 | 3 | 2.06 | 1 | 2498 |
| HSikN64 | — | 23 | 7 | 2 | 3 | 2 | 4.60 | 1 | 2420 |
| skystar7#1 | — | 20 | 4 | 1 | 0 | 3 | 1.54 | 2 | 2410 |
| H3O1 | — | 20 | 1 | 0 | 25 | 1 | 5.00 | 2 | 2051 |
| Cygon3780@live | — | 18 | 9 | 0 | 0 | 4 | 0.82 | 1 | 1705 |
| KotTank18 | — | 11 | 2 | 0 | 0 | 3 | 1.10 | 2 | 1350 |
| FATİHSULTANM | — | 8 | 4 | 0 | 0 | 3 | 0.89 | 0 | 665 |
| Koday29@psn | — | 3 | 0 | 0 | 0 | 3 | 0.27 | 1 | 580 |
| ibomb_defense | — | 3 | 0 | 0 | 0 | 4 | 0.17 | 1 | 545 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tasmanian_Tiger | — | 26 | 14 | 1 | 8 | 2 | 2.36 | 0 | 1689 |
| STESOH | — | 13 | 6 | 3 | 0 | 6 | 0.54 | 0 | 1470 |
| Tea_Show | — | 8 | 1 | 0 | 28 | 7 | 0.26 | 0 | 1068 |
| atadrakula1990 | — | 8 | 7 | 0 | 16 | 3 | 0.50 | 0 | 859 |
| ArsFirefly | — | 10 | 5 | 0 | 10 | 4 | 0.77 | 0 | 649 |
| Transformer23rus | — | 12 | 2 | 0 | 4 | 4 | 0.86 | 0 | 613 |
| Shishckov | — | 8 | 5 | 0 | 5 | 4 | 0.40 | 0 | 410 |
| Zain_90 | — | 2 | 1 | 0 | 0 | 4 | 0.12 | 0 | 90 |
| imcsu2626 | — | 1 | 0 | 0 | 0 | 5 | 0.06 | 0 | 30 |
| thoath207 | — | 26 | 0 | 1 | 0 | 0 | 1.62 | 0 | 0 |
| THBLLMUT420D (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| S66207 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_b | Team 1 | 9 | Cygon3780@live, KotTank18, _ArmatA_, H3O1, skystar7#1 |
| 6:43 | sector_2_a | Team 1 | 3 | Koday29@psn, H3O1 |
| 9:52 | sector_1_a | Team 1 | 10 | Пукинатор3000, KotTank18, HSikN64, ibomb_defense, skystar7#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.