decode: proto 304 · 1096 stat syncs · 0 zone events · 403 soldier mappings · 3.53s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _387858911 | — | 30 | 4 | 3 | 5 | 2 | 2.50 | 0 | 2312 |
| Kevin#485 | — | 12 | 5 | 2 | 0 | 2 | 2.00 | 0 | 1550 |
| FriGad | — | 15 | 1 | 0 | 19 | 2 | 1.88 | 0 | 1201 |
| IgnacioHeit | — | 19 | 8 | 0 | 2 | 6 | 0.76 | 0 | 1139 |
| LTRasczak45@live ✗ | — | 14 | 6 | 1 | 0 | 1 | 2.80 | 0 | 1095 |
| Nazzsi | — | 25 | 5 | 0 | 0 | 5 | 0.78 | 0 | 1045 |
| BJP224 ✗ | — | 12 | 6 | 0 | 0 | 4 | 0.86 | 0 | 855 |
| BrassBulletC@live | — | 8 | 4 | 0 | 0 | 4 | 0.47 | 0 | 405 |
| NIckTron ✗ | — | 8 | 2 | 0 | 0 | 2 | 0.89 | 0 | 380 |
| Vitochyuken (AI) | — | 7 | 1 | 0 | 0 | 2 | 0.41 | 0 | 240 |
| WarDawg909968@live | — | 4 | 2 | 0 | 0 | 4 | 0.20 | 0 | 220 |
| ChooTheSky (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.18 | 0 | 80 |
| oombomagg (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.14 | 0 | 34 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VeganOverlord | — | 26 | 17 | 2 | 11 | 4 | 0.87 | 0 | 2470 |
| NeoCol1 | — | 17 | 5 | 1 | 0 | 4 | 0.71 | 0 | 2165 |
| Iamcephas | — | 24 | 11 | 2 | 0 | 4 | 1.33 | 0 | 1870 |
| Greenrh | — | 17 | 6 | 1 | 0 | 3 | 1.31 | 0 | 1858 |
| VeganGoddess | — | 28 | 7 | 0 | 7 | 3 | 1.65 | 0 | 1669 |
| XERO13 | — | 22 | 6 | 0 | 0 | 3 | 1.29 | 0 | 1121 |
| Visrund | — | 11 | 3 | 1 | 14 | 0 | 11.00 | 0 | 1086 |
| Jason0w0 | — | 17 | 0 | 0 | 2 | 1 | 3.40 | 0 | 828 |
| codychew061009 | — | 10 | 3 | 0 | 3 | 4 | 0.45 | 0 | 665 |
| Imperial_danger1 | — | 8 | 1 | 0 | 8 | 2 | 0.53 | 0 | 477 |
| _Gains_ ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:04 | sector_1 | Axis | 0 | |
| 3:28 | sector_1 | Axis | 0 | |
| 5:34 | sector_2 | Axis | 0 | |
| 6:18 | sector_2 | Axis | 0 | |
| 10:14 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.