decode: proto 304 · 2726 stat syncs · 0 zone events · 1010 soldier mappings · 4.95s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PerfomanceArt1st | — | 88 | 27 | 2 | 8 | 7 | 2.10 | 0 | 5008 |
| Untermenschikov | — | 68 | 22 | 3 | 16 | 6 | 3.09 | 0 | 4896 |
| HAPPY_BOY_1 | — | 95 | 8 | 4 | 2 | 8 | 2.57 | 0 | 4634 |
| Mixa0306 | — | 50 | 19 | 1 | 57 | 7 | 1.22 | 0 | 4248 |
| Schlike | — | 47 | 26 | 0 | 0 | 11 | 0.60 | 0 | 2470 |
| bobRRR | — | 38 | 18 | 0 | 9 | 10 | 0.58 | 0 | 2454 |
| papa_miasnik228 | — | 31 | 6 | 2 | 0 | 12 | 0.67 | 0 | 2405 |
| BooGenMan | — | 26 | 8 | 1 | 0 | 8 | 0.63 | 0 | 1550 |
| Cygon3780@live | — | 28 | 6 | 1 | 0 | 12 | 0.41 | 0 | 1220 |
| artemgk22@psn ✗ | — | 6 | 5 | 0 | 0 | 4 | 0.29 | 0 | 565 |
| wnhenion675 (AI) | — | 6 | 2 | 0 | 2 | 3 | 0.38 | 0 | 359 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| АртёмЧермет | — | 93 | 68 | 4 | 0 | 3 | 5.17 | 0 | 7135 |
| wojtusgamer505 | — | 70 | 49 | 1 | 0 | 10 | 1.01 | 0 | 4660 |
| schmurks | — | 58 | 21 | 1 | 29 | 11 | 1.38 | 0 | 4360 |
| SablezubyiZayats | — | 73 | 6 | 1 | 50 | 11 | 1.00 | 0 | 4138 |
| Homelander_410 | — | 47 | 22 | 1 | 16 | 10 | 1.62 | 0 | 3542 |
| ToxaRU | — | 37 | 16 | 0 | 8 | 7 | 1.00 | 0 | 3035 |
| Beeger46_v@psn | — | 27 | 15 | 1 | 0 | 13 | 0.39 | 0 | 2037 |
| StankoTanko@live | — | 17 | 5 | 2 | 0 | 11 | 0.39 | 0 | 1828 |
| Valtsu_pool@psn | — | 20 | 10 | 0 | 0 | 14 | 0.34 | 0 | 1185 |
| XxGoodieeX (AI) | — | 12 | 6 | 0 | 0 | 8 | 0.27 | 0 | 780 |
| miloszwojcik636 ✗ | — | 7 | 1 | 0 | 0 | 3 | 0.44 | 0 | 305 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:50 | sector_1_a | Axis | 0 | |
| 4:07 | sector_1_a | Axis | 0 | |
| 6:44 | sector_2_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.