decode: proto 304 · 2282 stat syncs · 0 zone events · 895 soldier mappings · 6.74s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -171-Bobrillo | 1572▲ +43 | 88 | 40 | 2 | 7 | 9 | 1.87 | 0 | 5955 |
| SecludedCp | 1381▲ +53 | 72 | 12 | 6 | 0 | 7 | 2.88 | 0 | 5636 |
| minemarshal | 1427▲ +33 | 70 | 27 | 1 | 34 | 7 | 1.75 | 0 | 4851 |
| KillBill10 | 814▲ +41 | 49 | 14 | 3 | 27 | 1 | 4.90 | 0 | 4213 |
| DvcXeno | 1632▲ +1 | 69 | 28 | 0 | 0 | 8 | 1.53 | 0 | 3030 |
| Flying_Bacon12 | 1749▲ +12 | 51 | 8 | 2 | 7 | 7 | 1.55 | 0 | 2894 |
| filip#31 | 498▼ -10 | 37 | 12 | 1 | 0 | 10 | 0.62 | 0 | 1980 |
| chigunia | 590▼ -7 | 28 | 12 | 0 | 2 | 6 | 0.72 | 0 | 1846 |
| frizzy_cargo93@psn | 892▼ -108 | 15 | 8 | 0 | 2 | 7 | 0.54 | 0 | 853 |
| jake2577 | 400 | 7 | 7 | 0 | 0 | 5 | 0.16 | 0 | 480 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -Hunk- | 1641▲ +3 | 47 | 21 | 9 | 0 | 8 | 1.21 | 0 | 6684 |
| GodHam2 | 1807▲ +7 | 71 | 28 | 3 | 14 | 12 | 1.31 | 0 | 5180 |
| Stoertebeker_61 | 832▲ +9 | 46 | 27 | 2 | 18 | 9 | 0.88 | 0 | 3668 |
| MinusculeBear1@live | 1008▲ +46 | 26 | 6 | 2 | 20 | 5 | 1.86 | 0 | 3228 |
| WARZONE228 | 1698▲ +7 | 26 | 17 | 0 | 35 | 13 | 0.29 | 0 | 3189 |
| Steff_der_scout | 400 | 38 | 23 | 1 | 0 | 4 | 1.65 | 0 | 2340 |
| nighthunting | 647▼ -19 | 29 | 20 | 1 | 5 | 9 | 0.85 | 0 | 1846 |
| MajorRyan | 400 | 36 | 18 | 0 | 0 | 9 | 0.67 | 0 | 1781 |
| x2FastGhost@live | 568▼ -19 | 32 | 22 | 0 | 0 | 12 | 0.41 | 0 | 1760 |
| Gaddyz63170 (AI) | — | 6 | 6 | 0 | 0 | 9 | 0.12 | 0 | 595 |
| viaje_artesano69@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:21 | sector_1 | Axis | 0 | |
| 11:57 | sector_1 | Axis | 0 | |
| 13:46 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.