decode: proto 304 · 2921 stat syncs · 846 zone events · 862 soldier mappings · 6.65s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jonek01 | — | 67 | 50 | 3 | 0 | 11 | 1.16 | 2 | 5415 |
| liorana | — | 71 | 29 | 1 | 11 | 6 | 1.77 | 1 | 5159 |
| OUT_FlixW@psn | — | 28 | 18 | 0 | 14 | 8 | 0.85 | 0 | 4614 |
| Bolgnec@live | — | 59 | 17 | 1 | 22 | 9 | 1.26 | 1 | 4560 |
| BadAimDay | — | 80 | 20 | 1 | 31 | 5 | 2.86 | 0 | 4390 |
| Generalkolek | — | 27 | 13 | 3 | 1 | 8 | 0.77 | 0 | 4041 |
| G0ss | — | 34 | 17 | 2 | 16 | 5 | 1.70 | 1 | 3801 |
| citizenv95@live | — | 26 | 20 | 0 | 0 | 6 | 0.93 | 2 | 2905 |
| luchik44 | — | 28 | 13 | 0 | 3 | 6 | 1.22 | 1 | 2454 |
| Alekey4912@live ✗ | — | 20 | 5 | 0 | 0 | 11 | 0.31 | 0 | 990 |
| JAMINLR (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 285 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MarshalVinca | — | 93 | 59 | 0 | 48 | 14 | 0.96 | 1 | 6677 |
| Fabiankk | — | 43 | 26 | 1 | 65 | 10 | 0.74 | 1 | 5428 |
| nikolaschchnu | — | 42 | 20 | 2 | 0 | 8 | 1.31 | 1 | 3085 |
| Led0vej | — | 49 | 23 | 0 | 0 | 9 | 1.58 | 0 | 2645 |
| Baribal_PL | — | 38 | 7 | 2 | 0 | 5 | 1.81 | 0 | 2410 |
| Lewcipher88 | — | 32 | 21 | 0 | 0 | 9 | 0.86 | 0 | 2035 |
| ShereKhan#5 | — | 31 | 15 | 0 | 0 | 7 | 1.35 | 1 | 1775 |
| Kumprart@live | — | 22 | 7 | 0 | 0 | 10 | 0.59 | 0 | 1530 |
| Pegasus_Black96@psn | — | 23 | 8 | 0 | 0 | 7 | 0.49 | 0 | 1155 |
| ___Simona___ | — | 2 | 1 | 0 | 0 | 13 | 0.03 | 1 | 485 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:04 | sector_3_b | Team 1 | 8 | citizenv95@live, liorana, jonek01 |
| 8:39 | sector_4_a | Team 2 | 14 | ShereKhan#5, Fabiankk, MarshalVinca, nikolaschchnu, ___Simona___ |
| 16:22 | sector_4_a | Team 1 | 11 | Bolgnec@live, citizenv95@live, G0ss, luchik44, jonek01 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.