decode: proto 304 · 2813 stat syncs · 616 zone events · 967 soldier mappings · 5.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| edaimiel | — | 63 | 26 | 4 | 37 | 8 | 1.43 | 1 | 5857 |
| Mieskiste | — | 85 | 24 | 1 | 13 | 9 | 1.70 | 3 | 5614 |
| ondrek_parek | — | 60 | 32 | 1 | 6 | 12 | 1.46 | 2 | 5445 |
| NasvayUzbeka | — | 71 | 46 | 1 | 4 | 12 | 1.00 | 3 | 5414 |
| uznikft | — | 58 | 24 | 7 | 4 | 9 | 1.49 | 0 | 4531 |
| vadim330414 | — | 42 | 20 | 1 | 0 | 9 | 0.71 | 1 | 2961 |
| Progamer93270@live | — | 37 | 21 | 0 | 0 | 11 | 0.95 | 1 | 2790 |
| Javiaroslav | — | 27 | 7 | 0 | 48 | 7 | 0.59 | 0 | 2100 |
| 0nlyDaniel_ ✗ | — | 13 | 5 | 1 | 0 | 3 | 1.18 | 0 | 1130 |
| monologos | — | 19 | 2 | 0 | 0 | 1 | 3.80 | 0 | 960 |
| noeybatea1219 (AI) | — | 3 | 1 | 0 | 0 | 4 | 0.14 | 0 | 409 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ToNeLe90GeR | — | 71 | 9 | 1 | 17 | 9 | 1.45 | 0 | 3767 |
| Silver#172 | — | 65 | 19 | 3 | 4 | 12 | 1.20 | 0 | 3565 |
| ArloA246178@live | — | 33 | 16 | 5 | 29 | 11 | 0.55 | 0 | 3149 |
| Axesel | — | 50 | 7 | 2 | 4 | 9 | 1.22 | 0 | 2616 |
| yexpx | — | 44 | 4 | 1 | 0 | 8 | 1.05 | 0 | 2280 |
| l3n2a | — | 33 | 4 | 2 | 0 | 10 | 0.79 | 0 | 2045 |
| ебучийкозырёк | — | 45 | 14 | 0 | 0 | 9 | 1.29 | 0 | 2010 |
| FURCIS | — | 34 | 11 | 2 | 0 | 10 | 0.50 | 0 | 1680 |
| Solitaire#5 | — | 27 | 3 | 0 | 0 | 9 | 0.87 | 0 | 1008 |
| ThuralBro (AI) | — | 7 | 3 | 0 | 10 | 9 | 0.14 | 0 | 694 |
| tennis2026 ✗ | — | 1 | 0 | 1 | 2 | 2 | 0.08 | 0 | 228 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:26 | sector_1 | Axis | 3 | NasvayUzbeka, vadim330414 |
| 9:33 | sector_2_a | Axis | 4 | Mieskiste |
| 17:29 | sector_3 | Axis | 5 | Progamer93270@live, NasvayUzbeka, Mieskiste |
| 19:32 | sector_4_b | Axis | 6 | Mieskiste, ondrek_parek |
| 22:51 | sector_5_b | Axis | 7 | edaimiel, NasvayUzbeka, ondrek_parek |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.