decode: proto 304 · 1770 stat syncs · 182 zone events · 677 soldier mappings · 4.85s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Justmetron | 1449▲ +57 | 28 | 8 | 5 | 3 | 5 | 1.22 | 0 | 3144 |
| FaceTheBomb | 682▲ +10 | 26 | 9 | 3 | 8 | 5 | 1.37 | 0 | 2650 |
| KekssPekss ✗ | 1136▼ -1 | 39 | 5 | 2 | 2 | 6 | 1.30 | 0 | 2248 |
| TeenLizard89292@live | 1279▲ +12 | 23 | 1 | 0 | 10 | 9 | 0.40 | 0 | 1921 |
| Ravna_1983 | 1471▲ +10 | 19 | 2 | 0 | 15 | 8 | 0.56 | 0 | 1246 |
| Alex_che66@psn ✗ | 818▼ -1 | 10 | 6 | 0 | 7 | 10 | 0.16 | 0 | 1200 |
| AkaiPansat | 983▼ -0 | 16 | 1 | 0 | 1 | 10 | 0.30 | 0 | 649 |
| Gruzin2908 | 750▼ -1 | 10 | 0 | 0 | 0 | 14 | 0.20 | 0 | 420 |
| Константинрус ✗ | 400▲ +150 | 7 | 2 | 0 | 0 | 5 | 0.64 | 0 | 300 |
| juanerius (AI) | — | 4 | 0 | 0 | 0 | 4 | 0.17 | 0 | 160 |
| SugSty (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.07 | 0 | 30 |
| DevilyFeve ✗ | — | 8 | 0 | 0 | 0 | 0 | 1.60 | 0 | 0 |
| ClopGoamton (AI) | — | 0 | 0 | 0 | 0 | 9 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NOTHINGFACE_MPL | 1106▲ +0 | 37 | 5 | 5 | 32 | 6 | 1.37 | 0 | 4058 |
| qws123#1 | 2215▲ +0 | 85 | 3 | 3 | 9 | 5 | 3.40 | 0 | 3452 |
| bigcitystyle | 1616▲ +0 | 63 | 0 | 2 | 2 | 3 | 6.30 | 0 | 3405 |
| _makri_ | 2082▼ -0 | 40 | 8 | 4 | 6 | 3 | 2.11 | 0 | 3224 |
| WasserfaII | 1060▼ -14 | 71 | 1 | 1 | 0 | 2 | 4.44 | 0 | 2530 |
| ХасанИбнСаббах | 867▼ -32 | 7 | 0 | 5 | 0 | 7 | 0.30 | 0 | 2030 |
| Destave | 1363▲ +0 | 37 | 5 | 1 | 23 | 4 | 1.76 | 0 | 1941 |
| Mam_ya_ебашу | 665▼ -26 | 42 | 3 | 0 | 3 | 6 | 1.40 | 0 | 1522 |
| 1987ChevroletS | 1265▼ -32 | 19 | 0 | 1 | 4 | 8 | 0.66 | 0 | 1287 |
| ABXAZ#1 | 589▼ -411 | 17 | 7 | 0 | 0 | 1 | 2.43 | 0 | 970 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.