decode: proto 304 · 1981 stat syncs · 936 zone events · 797 soldier mappings · 4.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 格奥尔吉-康斯坦丁诺维奇-朱可夫#1 | 1179▲ +8 | 63 | 36 | 2 | 0 | 4 | 3.50 | 0 | 4183 |
| szymonkaszub | 1639▲ +12 | 59 | 34 | 1 | 12 | 9 | 1.37 | 0 | 3539 |
| Арес89 | 1172▼ -12 | 18 | 3 | 0 | 45 | 9 | 0.45 | 0 | 2029 |
| bauhstas | 1579▼ -7 | 42 | 8 | 1 | 0 | 13 | 0.82 | 0 | 1990 |
| kenny9021 ✗ | 400▼ -75 | 27 | 21 | 0 | 7 | 8 | 0.60 | 0 | 1949 |
| NojusH512 | 1151▼ -136 | 29 | 19 | 0 | 0 | 13 | 0.36 | 0 | 1600 |
| Ubivachkatrololo ✗ | 594▼ -70 | 16 | 14 | 1 | 0 | 6 | 1.07 | 0 | 1355 |
| Fyodor02 ✗ | 400▲ +150 | 20 | 13 | 0 | 0 | 6 | 0.62 | 0 | 1295 |
| Neca123 | 500▼ -27 | 17 | 11 | 0 | 0 | 10 | 0.29 | 0 | 1061 |
| slavagolvy | 933▼ -120 | 15 | 5 | 0 | 1 | 9 | 0.38 | 0 | 702 |
| DevilDragon101 (AI) | — | 5 | 2 | 0 | 0 | 3 | 0.33 | 0 | 250 |
| CookBriddy04 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| CrySham (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Codeschpacper (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ErwinKonigz | 1648▲ +37 | 36 | 16 | 5 | 60 | 3 | 1.89 | 0 | 4602 |
| _Silbervogel_ | 1175▲ +181 | 62 | 7 | 4 | 0 | 3 | 2.95 | 0 | 4166 |
| IIIGermanyIIIX | 515▲ +21 | 78 | 25 | 1 | 1 | 5 | 2.60 | 0 | 3899 |
| Shesterka06@live | 408▲ +5 | 60 | 7 | 0 | 11 | 3 | 2.86 | 0 | 3365 |
| natsad1102 | 991▲ +51 | 51 | 17 | 1 | 0 | 7 | 1.34 | 0 | 2570 |
| hyperbrake@psn | 1148▲ +7 | 52 | 12 | 0 | 0 | 8 | 0.88 | 0 | 2300 |
| LETO#4 | 1243▲ +59 | 30 | 10 | 1 | 36 | 6 | 0.86 | 0 | 2111 |
| Kuroneko#8 | 1615▲ +9 | 40 | 4 | 2 | 3 | 7 | 1.05 | 0 | 1924 |
| crushdown86 | 450▼ -12 | 22 | 0 | 1 | 0 | 4 | 1.00 | 0 | 1065 |
| dongres (AI) | — | 5 | 2 | 0 | 0 | 5 | 0.17 | 0 | 330 |
| vano83#1 ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.07 | 0 | 50 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.