decode: proto 304 · 2499 stat syncs · 0 zone events · 909 soldier mappings · 4.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Volkolak1911 | 745▲ +0 | 75 | 48 | 6 | 1 | 9 | 1.56 | 0 | 6546 |
| Kremland | 1722▲ +10 | 80 | 59 | 0 | 3 | 8 | 1.51 | 0 | 6022 |
| Hronos_824#1 | 1007▲ +2 | 68 | 52 | 0 | 7 | 1 | 13.60 | 0 | 5253 |
| Marshalska | 1292▲ +2 | 63 | 44 | 2 | 28 | 5 | 2.33 | 0 | 5160 |
| Malecor | 1280▲ +41 | 79 | 37 | 2 | 12 | 2 | 6.08 | 0 | 4844 |
| ЗайцевВасилий | 676▲ +0 | 73 | 20 | 2 | 0 | 5 | 3.17 | 0 | 4762 |
| Meekart | 1081▼ -33 | 40 | 20 | 0 | 1 | 6 | 1.14 | 0 | 2899 |
| Штирлиц#17 | 550▼ -62 | 30 | 19 | 0 | 0 | 9 | 0.77 | 0 | 1936 |
| iammayo | 761▼ -239 | 21 | 11 | 1 | 0 | 5 | 0.64 | 0 | 1586 |
| Huusmann | 425▼ -12 | 23 | 5 | 0 | 15 | 3 | 1.05 | 0 | 1342 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ehre2211 | 1354▲ +12 | 30 | 22 | 1 | 42 | 14 | 0.31 | 0 | 3416 |
| praporj | 1132▲ +28 | 55 | 18 | 2 | 24 | 6 | 1.62 | 0 | 3387 |
| lSSSl | 2361▲ +101 | 42 | 19 | 0 | 26 | 10 | 0.64 | 0 | 2921 |
| ProTo_281 | 863▲ +45 | 47 | 23 | 0 | 25 | 9 | 1.07 | 0 | 2826 |
| mahan2000m20 | 400 | 23 | 12 | 5 | 0 | 9 | 0.44 | 0 | 2223 |
| wars45231 | 578▼ -7 | 28 | 20 | 0 | 0 | 9 | 0.65 | 0 | 1725 |
| foxe08 | 433▼ -10 | 29 | 14 | 0 | 0 | 12 | 0.37 | 0 | 1602 |
| Dutchshadow9501@live | 400 | 20 | 13 | 0 | 0 | 11 | 0.33 | 0 | 1140 |
| llopvell | 871▼ -93 | 9 | 6 | 0 | 0 | 7 | 0.33 | 0 | 510 |
| tharinho004 (AI) | — | 10 | 4 | 0 | 0 | 10 | 0.19 | 0 | 504 |
| Sanya_2_2_8_0_0 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:10 | sector_1 | USSR | 0 | |
| 10:20 | sector_2 | USSR | 0 | |
| 11:08 | sector_2 | USSR | 0 | |
| 16:13 | sector_3 | USSR | 0 | |
| 17:53 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.