decode: proto 304 · 2481 stat syncs · 400 zone events · 912 soldier mappings · 5.45s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Neodym#1 | 843▲ +78 | 83 | 12 | 3 | 27 | 17 | 0.86 | 0 | 4768 |
| shooter_cz | 1037▲ +219 | 63 | 17 | 1 | 0 | 7 | 2.10 | 0 | 2900 |
| John1chlup | 1411▲ +362 | 41 | 13 | 2 | 16 | 7 | 0.85 | 0 | 2502 |
| BOULY137 | 1050▲ +17 | 44 | 12 | 1 | 0 | 10 | 0.76 | 0 | 2460 |
| SMOLHAUSEN | 432▲ +16 | 22 | 10 | 1 | 33 | 1 | 2.44 | 0 | 2418 |
| Scout037 | 855▲ +48 | 30 | 14 | 0 | 0 | 13 | 0.52 | 1 | 2030 |
| dmiz#2 ✗ | 1426▼ -0 | 22 | 7 | 2 | 0 | 2 | 2.44 | 0 | 1529 |
| Alan958550@live | 418▲ +0 | 21 | 10 | 1 | 0 | 8 | 0.70 | 0 | 1506 |
| nur5058@live | 425▼ -0 | 24 | 8 | 0 | 0 | 12 | 0.50 | 0 | 980 |
| Rizus (AI) | — | 3 | 0 | 0 | 0 | 9 | 0.06 | 1 | 540 |
| zachiazes123 (AI) | — | 6 | 1 | 0 | 0 | 13 | 0.09 | 1 | 525 |
| CT557383@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DavidDZ | 1754▲ +0 | 93 | 4 | 2 | 38 | 10 | 2.51 | 0 | 5312 |
| Newgamer501ヅ | 1078▼ -2 | 94 | 0 | 9 | 0 | 11 | 1.68 | 0 | 4811 |
| LonelyWoLf | 1649 | 60 | 0 | 3 | 29 | 11 | 1.11 | 0 | 4545 |
| EMOTIONALDAMAGE#1 | 1655▼ -11 | 40 | 2 | 1 | 36 | 2 | 2.86 | 0 | 3214 |
| Nurbak_ | 1472▼ -1 | 70 | 2 | 2 | 0 | 8 | 1.13 | 0 | 3190 |
| Mrbanana71@psn | 1061▼ -55 | 29 | 4 | 2 | 1 | 9 | 0.66 | 0 | 1539 |
| ruski_41 | 464▼ -40 | 28 | 4 | 0 | 18 | 5 | 0.97 | 0 | 1486 |
| MadMan710815@live | 400 | 31 | 1 | 0 | 2 | 6 | 0.89 | 0 | 1438 |
| Luk7710 | 482▼ -28 | 23 | 3 | 0 | 27 | 6 | 0.79 | 0 | 1107 |
| Vagabund_78 | 1021▼ -81 | 26 | 0 | 0 | 2 | 0 | 6.50 | 0 | 1058 |
| Skully_Is_Beast ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:41 | sector_1 | Japan | 7 | Scout037, Rizus, zachiazes123 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.