decode: proto 304 · 2415 stat syncs · 418 zone events · 910 soldier mappings · 11.51s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mannnerheim | 1304▲ +1 | 55 | 1 | 4 | 0 | 5 | 2.29 | 0 | 4889 |
| hedgehog_14 | 1488▼ -0 | 67 | 4 | 1 | 27 | 6 | 2.31 | 0 | 4274 |
| Zancrow7374 | 1548▼ -0 | 74 | 14 | 2 | 25 | 10 | 1.37 | 0 | 3998 |
| Valenxao | 1351▲ +0 | 86 | 11 | 3 | 0 | 12 | 1.13 | 0 | 3860 |
| Snoopykov@live | 1750▼ -3 | 47 | 12 | 5 | 18 | 7 | 1.12 | 0 | 3457 |
| PumpkinSage6149@live | 825▼ -65 | 58 | 8 | 0 | 8 | 5 | 2.07 | 0 | 2621 |
| FrenetikWeasel | 996▼ -132 | 34 | 6 | 2 | 30 | 1 | 4.86 | 0 | 2438 |
| Pacman9452@live | 627▼ -44 | 33 | 7 | 0 | 9 | 12 | 0.59 | 0 | 1615 |
| PabloCWP | 1358▼ -18 | 28 | 2 | 0 | 5 | 5 | 0.97 | 0 | 1310 |
| Gudaz | 1291▼ -23 | 20 | 3 | 0 | 3 | 9 | 0.87 | 0 | 1027 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Looolkun | 1614▲ +41 | 66 | 18 | 9 | 5 | 6 | 2.20 | 0 | 5574 |
| Gazoosa70@psn | 1291▲ +32 | 49 | 20 | 3 | 27 | 12 | 0.71 | 0 | 4390 |
| Vengaris | 814▲ +4 | 35 | 11 | 3 | 3 | 9 | 0.97 | 0 | 3464 |
| PricedRaptor834@live | 862▲ +1 | 46 | 20 | 1 | 6 | 8 | 0.96 | 0 | 2730 |
| Inunumetverum | 1340▲ +12 | 45 | 11 | 0 | 3 | 4 | 1.96 | 0 | 2097 |
| SGTZmrd ✗ | 1071▼ -2 | 42 | 13 | 0 | 1 | 4 | 2.21 | 0 | 1965 |
| McClain#2 | 469 | 25 | 6 | 0 | 22 | 10 | 0.49 | 0 | 1696 |
| julen66iker37@psn | 706▼ -1 | 21 | 11 | 1 | 0 | 11 | 0.34 | 1 | 1640 |
| AJgamer39146@live | 400 | 20 | 5 | 0 | 0 | 12 | 0.26 | 1 | 1420 |
| hahmen2000 (AI) | — | 7 | 1 | 0 | 0 | 10 | 0.13 | 0 | 285 |
| Zetzer (AI) | — | 2 | 1 | 0 | 0 | 4 | 0.10 | 0 | 90 |
| ItsSuachi ✗ | — | 1 | 0 | 0 | 0 | 0 | 0.05 | 1 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:02 | sector_1 | USSR | 8 | ItsSuachi, AJgamer39146@live, julen66iker37@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.