decode: proto 304 · 2536 stat syncs · 0 zone events · 1103 soldier mappings · 5.49s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| handsome_ocean91@psn | 1767▲ +15 | 211 | 100 | 2 | 11 | 6 | 6.39 | 0 | 12947 |
| Rastamonkey4@live | 726▼ -4 | 86 | 28 | 3 | 0 | 7 | 2.97 | 0 | 4805 |
| SpottierRug2411@live | 543▼ -1 | 52 | 23 | 0 | 77 | 8 | 1.11 | 0 | 3542 |
| aq1pbb1y5x (AI) | — | 26 | 21 | 0 | 2 | 7 | 0.72 | 0 | 1606 |
| SzyHSWEN (AI) | — | 25 | 12 | 0 | 0 | 11 | 0.42 | 0 | 1514 |
| xiepwast (AI) | — | 26 | 23 | 0 | 0 | 10 | 0.50 | 0 | 1474 |
| yoye1990 (AI) | — | 19 | 14 | 0 | 10 | 11 | 0.30 | 0 | 1474 |
| Cladanacalbli (AI) | — | 30 | 15 | 0 | 0 | 8 | 0.73 | 0 | 1470 |
| coollip (AI) | — | 21 | 16 | 0 | 0 | 13 | 0.30 | 0 | 1354 |
| boom231088 (AI) | — | 24 | 16 | 0 | 0 | 11 | 0.43 | 0 | 1254 |
| Fox84223 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ImYourKaiser@live | 2011▲ +4 | 169 | 123 | 0 | 32 | 2 | 9.94 | 0 | 11339 |
| mutual_lamp32@psn | 1073▼ -63 | 130 | 59 | 5 | 0 | 7 | 3.25 | 0 | 9432 |
| XxGTXXX1XT (AI) | — | 31 | 24 | 1 | 36 | 12 | 0.45 | 0 | 3879 |
| jeremon1309 (AI) | — | 29 | 17 | 0 | 10 | 12 | 0.46 | 0 | 2458 |
| james (AI) | — | 31 | 27 | 0 | 4 | 14 | 0.38 | 0 | 2207 |
| Undermanx (AI) | — | 18 | 14 | 0 | 24 | 9 | 0.33 | 0 | 2059 |
| gef9gfq6o (AI) | — | 23 | 11 | 0 | 24 | 7 | 0.61 | 0 | 1904 |
| WINGHENTOO (AI) | — | 20 | 17 | 0 | 0 | 10 | 0.37 | 0 | 1771 |
| Putik6 (AI) | — | 19 | 13 | 0 | 0 | 13 | 0.26 | 0 | 1435 |
| p4uuxzkkhs (AI) | — | 13 | 12 | 0 | 0 | 7 | 0.30 | 0 | 1239 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:03 | sector_1 | Axis | 0 | |
| 15:29 | sector_2 | Axis | 0 | |
| 21:24 | sector_2 | Axis | 0 | |
| 23:31 | sector_3 | Axis | 0 | |
| 24:08 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.