decode: proto 304 · 2355 stat syncs · 260 zone events · 908 soldier mappings · 6.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gepard04 | 1588▲ +36 | 114 | 13 | 4 | 0 | 11 | 2.59 | 1 | 5115 |
| Lord_Yamata | 919▲ +10 | 25 | 7 | 1 | 39 | 11 | 0.45 | 0 | 3560 |
| TyMaN | 1217▲ +40 | 70 | 6 | 0 | 3 | 10 | 1.84 | 0 | 3093 |
| jenda_stoklasa | 713▲ +5 | 33 | 12 | 0 | 0 | 16 | 0.47 | 0 | 2431 |
| leon89999 | 700▲ +0 | 28 | 1 | 1 | 3 | 15 | 0.54 | 1 | 2141 |
| Sudaaa | 1276▼ -1 | 31 | 9 | 1 | 2 | 13 | 0.39 | 0 | 1908 |
| Perenno ✗ | 655▼ -3 | 28 | 6 | 0 | 14 | 2 | 2.15 | 0 | 1524 |
| Slayer39rus | 507▼ -1 | 14 | 0 | 1 | 0 | 6 | 0.58 | 0 | 1065 |
| Reeperman8436@live | 426▼ -2 | 11 | 2 | 0 | 0 | 9 | 0.27 | 1 | 855 |
| gildani71534 | 400 | 15 | 1 | 0 | 0 | 10 | 0.30 | 0 | 710 |
| BlackCharugo (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.20 | 0 | 90 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vovamoor | 588▼ -3 | 35 | 1 | 8 | 1 | 6 | 0.92 | 0 | 4944 |
| intikam47 | 2151▲ +0 | 104 | 8 | 4 | 12 | 8 | 1.96 | 0 | 4869 |
| BlackAdler_STR | 1572▲ +1 | 67 | 2 | 5 | 0 | 3 | 3.53 | 0 | 4485 |
| DedArfei | 1218▼ -12 | 16 | 1 | 7 | 9 | 8 | 0.48 | 0 | 4183 |
| JonSmoke | 1128▼ -15 | 62 | 3 | 3 | 0 | 8 | 1.55 | 0 | 3690 |
| ĐAPA | 1082▼ -9 | 43 | 7 | 4 | 1 | 5 | 1.34 | 0 | 3479 |
| TheDjuk | 992▼ -17 | 51 | 5 | 3 | 4 | 6 | 1.34 | 0 | 2832 |
| CorkyMinotaur42@live | 414▼ -163 | 39 | 0 | 2 | 1 | 7 | 0.87 | 0 | 2244 |
| Wildchild76 | 1639▼ -28 | 33 | 7 | 0 | 36 | 5 | 0.87 | 0 | 2162 |
| RaiderMando1552@live | 634▼ -477 | 23 | 3 | 1 | 0 | 8 | 0.55 | 0 | 1875 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:04 | sector_1_a | Axis | 4 | Reeperman8436@live, gepard04 |
| 18:33 | sector_2_a | Axis | 2 | leon89999 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.