decode: proto 304 · 1409 stat syncs · 0 zone events · 570 soldier mappings · 4.58s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CrashLord | 1437▲ +14 | 84 | 62 | 1 | 0 | 4 | 4.42 | 0 | 5961 |
| GROZA_LEBED | 1104▼ -12 | 41 | 29 | 0 | 0 | 6 | 1.17 | 0 | 4047 |
| edeh#1 | 746▲ +9 | 57 | 27 | 1 | 0 | 2 | 3.80 | 0 | 3215 |
| ZeroBlack11 (AI) | — | 18 | 12 | 0 | 0 | 5 | 0.69 | 0 | 1556 |
| TheVestancer (AI) | — | 8 | 6 | 0 | 16 | 4 | 0.32 | 0 | 1475 |
| raoko | 940▼ -6 | 26 | 0 | 1 | 0 | 3 | 2.60 | 0 | 1158 |
| Surgleg ✗ | 400▼ -48 | 12 | 3 | 0 | 19 | 4 | 0.63 | 0 | 998 |
| ChomeN9775 (AI) | — | 8 | 1 | 0 | 8 | 3 | 0.40 | 0 | 977 |
| lev329 (AI) | — | 12 | 6 | 0 | 4 | 5 | 0.41 | 0 | 754 |
| MrShungki64081 (AI) | — | 6 | 6 | 0 | 0 | 4 | 0.29 | 0 | 493 |
| KILINADIng (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| ivilok (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SeregaFlent (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| arisaize | 1327▼ -10 | 29 | 12 | 7 | 0 | 3 | 1.81 | 0 | 3835 |
| gunious | 1029▲ +36 | 49 | 19 | 1 | 2 | 3 | 3.50 | 0 | 2578 |
| Négeri | 1196▼ -29 | 34 | 13 | 0 | 0 | 6 | 1.21 | 0 | 1910 |
| JohnnysixShooter | 1130▼ -7 | 19 | 11 | 1 | 10 | 6 | 0.70 | 0 | 1438 |
| JD5133@live | 404▲ +3 | 27 | 9 | 0 | 0 | 4 | 1.35 | 0 | 1310 |
| Nuster74 (AI) | — | 14 | 10 | 0 | 6 | 6 | 0.33 | 0 | 940 |
| AlexCrual (AI) | — | 15 | 9 | 0 | 0 | 3 | 0.94 | 0 | 844 |
| acezy00020212 (AI) | — | 10 | 3 | 0 | 8 | 4 | 0.48 | 0 | 734 |
| jasnicasakil (AI) | — | 7 | 6 | 0 | 4 | 5 | 0.21 | 0 | 614 |
| ORSSSAN (AI) | — | 7 | 6 | 0 | 0 | 6 | 0.21 | 0 | 440 |
| Echo_MHI ✗ | 1022▼ -29 | 8 | 4 | 0 | 0 | 4 | 0.57 | 0 | 390 |
| Darknick1606 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Halagosteck (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Jay358 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:59 | sector_1 | Japan | 0 | |
| 5:02 | sector_1 | Japan | 0 | |
| 7:14 | sector_2 | Japan | 0 | |
| 9:14 | sector_2 | Japan | 0 | |
| 16:23 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.