decode: proto 304 · 2956 stat syncs · 858 zone events · 1115 soldier mappings · 8.66s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lil_Krystal | 1334▲ +19 | 122 | 92 | 1 | 4 | 9 | 2.14 | 2 | 8287 |
| Русский_Десант | 875▼ -2 | 66 | 28 | 9 | 0 | 2 | 7.33 | 0 | 7488 |
| ПушистыйЁжик | 1230▲ +27 | 100 | 55 | 1 | 40 | 8 | 2.04 | 1 | 6996 |
| Vikontic | 1011▲ +6 | 94 | 40 | 1 | 16 | 9 | 1.54 | 1 | 5712 |
| loeka213 (AI) | — | 21 | 7 | 0 | 30 | 12 | 0.33 | 1 | 2543 |
| qidak540579 (AI) | — | 30 | 17 | 0 | 0 | 12 | 0.48 | 1 | 1925 |
| ParlowCz (AI) | — | 23 | 15 | 0 | 0 | 14 | 0.31 | 1 | 1820 |
| leon8798 (AI) | — | 18 | 6 | 0 | 0 | 12 | 0.26 | 1 | 1280 |
| sinvin1706 (AI) | — | 16 | 4 | 0 | 0 | 13 | 0.23 | 0 | 930 |
| 4eco3joo1 (AI) | — | 12 | 3 | 0 | 0 | 12 | 0.19 | 0 | 664 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MRПиJlень | 1768▲ +2 | 145 | 29 | 0 | 41 | 9 | 2.79 | 0 | 5952 |
| wistful-twine30@psn | 570▼ -17 | 95 | 37 | 5 | 0 | 10 | 2.07 | 0 | 5690 |
| Dynamite8910 | 1494▲ +1 | 92 | 28 | 1 | 35 | 11 | 1.70 | 0 | 5208 |
| shrodinger1943 | 400 | 78 | 10 | 2 | 20 | 7 | 2.00 | 0 | 4357 |
| Man_Jomungam | 1254▼ -24 | 66 | 25 | 1 | 35 | 10 | 1.74 | 0 | 4213 |
| likajeanani (AI) | — | 27 | 10 | 0 | 6 | 5 | 0.93 | 0 | 1697 |
| SkordClobg (AI) | — | 24 | 14 | 0 | 0 | 13 | 0.35 | 0 | 1238 |
| manavolis1212 (AI) | — | 14 | 8 | 0 | 8 | 9 | 0.28 | 0 | 1068 |
| Dia54481 (AI) | — | 16 | 8 | 0 | 0 | 11 | 0.25 | 0 | 824 |
| Meniast (AI) | — | 14 | 2 | 0 | 0 | 12 | 0.20 | 0 | 628 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:38 | sector_1_a | Axis | 4 | Lil_Krystal, Vikontic, leon8798 |
| 14:57 | sector_2_a | Axis | 15 | ПушистыйЁжик, Lil_Krystal, ParlowCz, qidak540579, loeka213 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.