decode: proto 304 · 2871 stat syncs · 1240 zone events · 1082 soldier mappings · 4.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VVXCDR_ | 774▲ +76 | 105 | 53 | 1 | 46 | 7 | 3.00 | 0 | 7352 |
| Aleksej6 | 810▲ +70 | 94 | 26 | 5 | 3 | 2 | 9.40 | 0 | 5867 |
| whitespinus | 455▲ +9 | 97 | 22 | 2 | 0 | 0 | 97.00 | 0 | 5364 |
| daniusmudo9070 (AI) | — | 52 | 29 | 0 | 14 | 13 | 0.74 | 0 | 3068 |
| DannyBouosa (AI) | — | 45 | 33 | 0 | 8 | 9 | 0.88 | 0 | 2836 |
| Lazy21215 (AI) | — | 44 | 24 | 0 | 0 | 9 | 0.94 | 0 | 2234 |
| vapikeT (AI) | — | 44 | 12 | 0 | 0 | 11 | 0.72 | 0 | 1935 |
| Weinfilly23 (AI) | — | 32 | 13 | 0 | 10 | 11 | 0.53 | 0 | 1914 |
| spenell (AI) | — | 31 | 20 | 0 | 4 | 10 | 0.63 | 0 | 1842 |
| monkyislol (AI) | — | 25 | 15 | 0 | 0 | 10 | 0.45 | 0 | 1272 |
| l1917562 (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.31 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VelzeV | 1468▼ -7 | 143 | 118 | 0 | 17 | 8 | 3.40 | 1 | 9300 |
| Mutenok | 449▼ -62 | 56 | 48 | 0 | 2 | 3 | 7.00 | 3 | 5081 |
| Gagarinsan (AI) | — | 49 | 39 | 0 | 4 | 12 | 0.67 | 1 | 3594 |
| rassiuus (AI) | — | 38 | 30 | 0 | 4 | 12 | 0.57 | 1 | 2784 |
| PitzerGuy59758 (AI) | — | 39 | 31 | 0 | 0 | 11 | 0.64 | 1 | 2764 |
| Vantus18968 (AI) | — | 30 | 20 | 0 | 0 | 11 | 0.48 | 2 | 2439 |
| ROSGEY (AI) | — | 21 | 14 | 0 | 22 | 11 | 0.34 | 1 | 2329 |
| ekeguspeawo (AI) | — | 24 | 15 | 3 | 0 | 12 | 0.36 | 1 | 2200 |
| TheBackit70697 (AI) | — | 25 | 17 | 1 | 0 | 13 | 0.34 | 1 | 1910 |
| MoChunny59146 (AI) | — | 19 | 9 | 0 | 0 | 12 | 0.30 | 2 | 1810 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:21 | sector_1_a | USSR | 10 | VelzeV, Mutenok, Vantus18968, TheBackit70697, MoChunny59146, ROSGEY |
| 15:33 | sector_2_a | USSR | 3 | Mutenok, MoChunny59146, rassiuus |
| 18:55 | sector_3_a | USSR | 8 | Mutenok, Gagarinsan, Vantus18968, PitzerGuy59758, ekeguspeawo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.