decode: proto 304 · 2028 stat syncs · 0 zone events · 737 soldier mappings · 6.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| QuickDcon_YT | 1698▲ +31 | 60 | 41 | 2 | 29 | 7 | 1.82 | 0 | 3779 |
| Literally_Shakin#1 | 1781▲ +27 | 67 | 28 | 0 | 13 | 8 | 1.37 | 0 | 3472 |
| Arthurtavs17@live | 1269▲ +26 | 24 | 5 | 1 | 61 | 5 | 0.77 | 0 | 3016 |
| NedaJ_FPS | 1655▲ +7 | 40 | 13 | 4 | 0 | 7 | 1.43 | 0 | 2700 |
| Maximus_h123 | 498▲ +37 | 44 | 31 | 0 | 0 | 6 | 1.33 | 0 | 2350 |
| lindqvistlukas1 | 758▲ +50 | 38 | 28 | 0 | 0 | 6 | 1.06 | 0 | 2280 |
| HaloJohn11709@live | 1273▼ -6 | 22 | 17 | 0 | 0 | 7 | 0.58 | 0 | 1405 |
| rasmiil | 873▼ -35 | 20 | 3 | 1 | 1 | 9 | 0.67 | 0 | 1144 |
| Navix7 ✗ | 1379▼ -6 | 16 | 5 | 0 | 21 | 3 | 1.23 | 0 | 1014 |
| Austral1a | 400 | 2 | 1 | 0 | 0 | 8 | 0.06 | 0 | 150 |
| quotCartanlin (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.06 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Phizz_ | 1753▲ +8 | 62 | 39 | 2 | 34 | 6 | 1.51 | 0 | 5472 |
| Landrck | 1047▲ +4 | 28 | 22 | 0 | 14 | 4 | 0.82 | 0 | 4105 |
| UrMomsSpanx@live | 1342▼ -22 | 47 | 20 | 0 | 0 | 7 | 1.38 | 0 | 3177 |
| Dinobandito8256@live | 803▼ -85 | 33 | 25 | 0 | 0 | 7 | 0.92 | 0 | 2764 |
| Basher153 | 1407▲ +3 | 37 | 27 | 1 | 18 | 6 | 0.95 | 0 | 2675 |
| Ragaco9632@live | 1443▼ -4 | 39 | 21 | 2 | 6 | 7 | 0.78 | 0 | 2514 |
| delta009#1 | 746▼ -254 | 18 | 10 | 0 | 4 | 5 | 0.58 | 0 | 1434 |
| logw2 | 1558▼ -59 | 28 | 12 | 0 | 3 | 8 | 0.64 | 0 | 1414 |
| mastercam7778 | 522▼ -66 | 18 | 11 | 0 | 1 | 5 | 0.62 | 0 | 1027 |
| serrott | 567▼ -226 | 15 | 11 | 0 | 0 | 4 | 1.15 | 0 | 875 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_1_a | Axis | 0 | |
| 5:48 | sector_1_a | Axis | 0 | |
| 7:49 | sector_2_a | Axis | 0 | |
| 12:04 | sector_3_a | Axis | 0 | |
| 15:14 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.