decode: proto 304 · 2668 stat syncs · 334 zone events · 1011 soldier mappings · 4.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Spike#128 | 1491▲ +16 | 84 | 35 | 3 | 21 | 11 | 1.29 | 1 | 6112 |
| braulitoo | 1418▲ +22 | 94 | 49 | 0 | 0 | 10 | 1.38 | 0 | 5569 |
| godchicken1233 | 871▲ +73 | 76 | 27 | 4 | 0 | 15 | 1.58 | 0 | 4400 |
| RicardoCunning | 1310▲ +12 | 63 | 31 | 0 | 6 | 9 | 1.17 | 0 | 4131 |
| SirPerez | 525▲ +12 | 39 | 12 | 2 | 0 | 6 | 1.86 | 0 | 2344 |
| ChiefBeaver4929@live | 400 | 22 | 2 | 2 | 0 | 11 | 0.42 | 0 | 1911 |
| No50016 (AI) | — | 14 | 5 | 1 | 26 | 10 | 0.26 | 0 | 1674 |
| pocho_69 | 954▲ +5 | 34 | 14 | 0 | 0 | 5 | 1.00 | 0 | 1595 |
| sharkbomb ✗ | — | 4 | 3 | 0 | 4 | 1 | 0.67 | 0 | 900 |
| Icy#20 ✗ | 561▼ -4 | 15 | 4 | 0 | 0 | 6 | 0.68 | 0 | 855 |
| kuracond99964 (AI) | — | 8 | 2 | 0 | 0 | 11 | 0.14 | 0 | 355 |
| honeyssavibe (AI) | — | 5 | 1 | 0 | 0 | 5 | 0.20 | 0 | 180 |
| Little_Lobito51@psn ✗ | — | 4 | 1 | 0 | 1 | 1 | 0.67 | 0 | 154 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xYeeticusx8222@live | 1867▲ +1 | 100 | 17 | 5 | 6 | 8 | 2.38 | 0 | 4914 |
| eldiablonegro | 1080▲ +9 | 82 | 13 | 6 | 0 | 13 | 1.34 | 0 | 4770 |
| piton_ruinoso7@psn | 641▼ -359 | 20 | 7 | 1 | 50 | 6 | 0.67 | 0 | 3850 |
| MrShankyy | 1981▼ -1 | 61 | 14 | 0 | 62 | 5 | 2.26 | 0 | 3797 |
| Javier_Mileii | 1008▲ +8 | 61 | 7 | 5 | 29 | 6 | 1.97 | 0 | 3668 |
| MayorCdawg | 1567▼ -14 | 65 | 16 | 0 | 2 | 9 | 1.44 | 0 | 3283 |
| Sweetwater56 | 718▼ -52 | 37 | 5 | 2 | 12 | 7 | 0.90 | 0 | 2293 |
| TROL345883@live | 409▼ -33 | 49 | 5 | 1 | 0 | 9 | 0.88 | 0 | 2120 |
| SeaBaton7101600@live | 818▼ -144 | 30 | 16 | 0 | 8 | 11 | 0.33 | 0 | 1596 |
| Jackel12560@live | 400 | 3 | 0 | 0 | 0 | 6 | 0.07 | 0 | 230 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:58 | h6p6x6 | Axis | 1 | Spike#128 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.