decode: proto 304 · 2615 stat syncs · 539 zone events · 981 soldier mappings · 4.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| godchicken1233 | 889▲ +89 | 122 | 46 | 6 | 0 | 14 | 2.90 | 0 | 8009 |
| DESTROYER_HEAVY | 1679▲ +55 | 106 | 71 | 1 | 7 | 13 | 1.49 | 1 | 7373 |
| Abtibol | 880▲ +33 | 49 | 37 | 0 | 0 | 5 | 1.58 | 1 | 3450 |
| Wolfenrose9007@live | 964▲ +3 | 21 | 12 | 3 | 4 | 5 | 1.17 | 0 | 3389 |
| PappaSmurfy87@psn | 710▲ +3 | 31 | 14 | 0 | 35 | 11 | 0.60 | 0 | 3123 |
| Galaxyimploder@psn | 1402▲ +29 | 33 | 15 | 0 | 23 | 8 | 0.82 | 0 | 2242 |
| new_consola2@psn ✗ | 400 | 21 | 15 | 2 | 0 | 10 | 0.36 | 0 | 1897 |
| sjonson77@psn | 588▼ -12 | 21 | 16 | 0 | 0 | 13 | 0.40 | 0 | 1535 |
| diego_lopezcas19@psn | 400▼ -0 | 24 | 8 | 0 | 0 | 12 | 0.46 | 0 | 1180 |
| riesgo_fijo81@psn | 593▼ -12 | 11 | 5 | 0 | 1 | 14 | 0.19 | 0 | 985 |
| kkukpxsec (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NightFalL | 1325▲ +12 | 72 | 10 | 8 | 46 | 7 | 2.67 | 0 | 7072 |
| aboodshawqii7 | 1879▲ +2 | 109 | 20 | 8 | 0 | 11 | 1.45 | 0 | 5858 |
| OsOmAdUrO | 400 | 49 | 21 | 1 | 12 | 9 | 0.91 | 0 | 3801 |
| cwnj_toe11@psn | 609▼ -11 | 56 | 26 | 1 | 2 | 9 | 1.22 | 0 | 2928 |
| AtcMD25 | 890▼ -4 | 45 | 6 | 0 | 0 | 4 | 2.37 | 0 | 2200 |
| SoakingGecko905@live | 999▼ -29 | 41 | 17 | 1 | 0 | 10 | 0.77 | 0 | 2180 |
| _Blacklight_ | 1214▼ -70 | 34 | 19 | 0 | 30 | 7 | 0.97 | 0 | 1977 |
| x_Terrador_x | 796▼ -82 | 41 | 18 | 0 | 0 | 11 | 0.62 | 0 | 1970 |
| Ssfd34-55@psn | 838▼ -98 | 22 | 13 | 1 | 0 | 11 | 0.63 | 0 | 1340 |
| Lotatuser@psn | 1224▼ -320 | 11 | 7 | 1 | 40 | 9 | 0.21 | 0 | 1274 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:19 | sector_1_a | Axis | 6 | Abtibol |
| 8:43 | sector_2_b | Axis | 2 | DESTROYER_HEAVY |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.