decode: proto 304 · 2036 stat syncs · 0 zone events · 798 soldier mappings · 2.91s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kylethegreat55@psn | 1174▲ +5 | 80 | 48 | 0 | 7 | 7 | 2.05 | 0 | 4907 |
| CODLEST4VO@live | 1420▼ -13 | 69 | 48 | 1 | 0 | 1 | 17.25 | 0 | 4765 |
| wzq8wmxr41q (AI) | — | 36 | 26 | 0 | 16 | 8 | 0.86 | 0 | 2616 |
| yasing000 (AI) | — | 26 | 17 | 1 | 0 | 6 | 0.90 | 0 | 2004 |
| SpeichOg (AI) | — | 26 | 9 | 1 | 16 | 9 | 0.52 | 0 | 1768 |
| TheChatton71290 (AI) | — | 24 | 13 | 1 | 0 | 10 | 0.45 | 0 | 1694 |
| jonerpvpro (AI) | — | 27 | 18 | 0 | 4 | 7 | 0.64 | 0 | 1674 |
| Cerence61714 (AI) | — | 15 | 11 | 0 | 14 | 7 | 0.36 | 0 | 1654 |
| monkyislol (AI) | — | 22 | 15 | 0 | 0 | 6 | 0.63 | 0 | 1424 |
| bababandy (AI) | — | 25 | 11 | 0 | 0 | 8 | 0.62 | 0 | 1204 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SirKingFool@psn | 1736▲ +2 | 74 | 45 | 2 | 24 | 7 | 2.00 | 0 | 5339 |
| Mister_Clover17@psn | 1167▼ -17 | 43 | 15 | 3 | 23 | 6 | 1.59 | 0 | 4050 |
| Emaicolm@psn | 526▼ -18 | 81 | 33 | 0 | 0 | 7 | 2.45 | 0 | 4000 |
| MilsenDingy (AI) | — | 37 | 27 | 1 | 10 | 7 | 0.95 | 0 | 3163 |
| yeerk14 (AI) | — | 19 | 12 | 0 | 10 | 8 | 0.44 | 0 | 2439 |
| KILLATAN (AI) | — | 24 | 12 | 0 | 0 | 7 | 0.57 | 0 | 2353 |
| patrick121 (AI) | — | 25 | 18 | 0 | 8 | 7 | 0.64 | 0 | 2179 |
| wosbadrock (AI) | — | 13 | 11 | 0 | 0 | 7 | 0.34 | 0 | 1855 |
| BestejongPILLE (AI) | — | 26 | 22 | 0 | 0 | 4 | 1.04 | 0 | 1683 |
| twitchtvinsnop (AI) | — | 21 | 13 | 0 | 2 | 8 | 0.48 | 0 | 1529 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:34 | sector_1 | Axis | 0 | |
| 7:46 | sector_2 | Axis | 0 | |
| 9:56 | sector_2 | Axis | 0 | |
| 12:48 | sector_3 | Axis | 0 | |
| 18:49 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.