decode: proto 304 · 1155 stat syncs · 290 zone events · 436 soldier mappings · 1.4s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nikolyich | 1654▲ +1 | 66 | 44 | 0 | 12 | 1 | 6.60 | 3 | 5168 |
| _Degustator_ | 1322▲ +3 | 65 | 26 | 1 | 0 | 1 | 10.83 | 2 | 3990 |
| Armstroll | 1214▼ -58 | 57 | 27 | 1 | 1 | 2 | 5.18 | 0 | 3473 |
| NMBotySong (AI) | — | 10 | 5 | 0 | 4 | 2 | 0.59 | 3 | 1829 |
| WillyPkpare (AI) | — | 6 | 4 | 0 | 2 | 3 | 0.35 | 2 | 1119 |
| WillyDoocy (AI) | — | 7 | 4 | 0 | 0 | 2 | 0.64 | 1 | 1040 |
| yyw461zyj3 (AI) | — | 9 | 3 | 0 | 0 | 2 | 0.60 | 1 | 1025 |
| EluDudeCabro (AI) | — | 6 | 0 | 0 | 0 | 2 | 0.60 | 1 | 744 |
| coolstepint21 (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.11 | 1 | 680 |
| Vadiessid13084 (AI) | — | 8 | 3 | 0 | 0 | 2 | 0.73 | 0 | 410 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MARS_ALEX | 1141▲ +6 | 43 | 1 | 2 | 5 | 2 | 3.31 | 0 | 1757 |
| kamikaze1948 | 400 | 32 | 4 | 0 | 0 | 1 | 4.57 | 0 | 1210 |
| guyyoung (AI) | — | 8 | 3 | 0 | 10 | 5 | 0.26 | 0 | 684 |
| QigaBeed (AI) | — | 12 | 5 | 0 | 0 | 3 | 0.67 | 0 | 590 |
| xb1m8t4yu (AI) | — | 10 | 8 | 0 | 0 | 6 | 0.31 | 0 | 580 |
| tod1017 (AI) | — | 4 | 2 | 0 | 6 | 6 | 0.14 | 0 | 429 |
| jydarzi (AI) | — | 5 | 5 | 0 | 0 | 4 | 0.21 | 0 | 320 |
| Croppions (AI) | — | 4 | 1 | 0 | 2 | 5 | 0.12 | 0 | 284 |
| xaubjamen (AI) | — | 4 | 4 | 0 | 0 | 5 | 0.15 | 0 | 240 |
| reazuhpd (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.07 | 0 | 90 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_b | Team 1 | 15 | Nikolyich, EluDudeCabro, NMBotySong, yyw461zyj3 |
| 6:38 | sector_4_a | Team 1 | 13 | _Degustator_, Nikolyich, NMBotySong, WillyPkpare |
| 9:34 | sector_5_a | Team 1 | 15 | _Degustator_, Nikolyich, coolstepint21, WillyDoocy, NMBotySong, WillyPkpare |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.